Search found 16 matches

by ivom
Wed Jul 14, 2021 10:45 am
Forum: Bug Reports
Topic: deep image unreal
Replies: 3
Views: 3133

Re: deep image unreal

Hi,

we fiddle out how to export single deep frame but not sure how to render whole sequence.

Could someone help please??

Thank you
by ivom
Thu Nov 20, 2014 8:06 am
Forum: Autodesk Softimage XSI
Topic: Octane for Softimage 1.02 RC12 [Obsolete]
Replies: 95
Views: 165019

Re: Octane for Softimage 1.02 RC12 [Current]

Cheers :)
By the way, is the Octane 2 features (especialy render passes) supported by SoftimageOctane?
(I'm still working on version 1.5 of octane)

Thanks
Yes, the plugin will support passes, when i switch to 2.x.
Have made some modifications on the source code so i can now compile the same ...
by ivom
Fri Nov 07, 2014 2:44 pm
Forum: Autodesk Maya
Topic: Plugin won't load
Replies: 1
Views: 1225

Re: Plugin won't load

We upgraded graphic card and now it's working. Hmm...
by ivom
Thu Nov 06, 2014 3:06 pm
Forum: Autodesk Maya
Topic: Plugin won't load
Replies: 1
Views: 1225

Plugin won't load

Hi,

We have problem on one of our computer where we can not get plugin load. It ends up with this error // Error: line 1: The specified procedure could not be found.(OctanePlugin) //

The strange thing about this is we have network installation of the Octane plugin so there is no difference ...
by ivom
Tue Oct 21, 2014 11:14 am
Forum: Autodesk Softimage XSI
Topic: Octane for Softimage 1.02 RC12 [Obsolete]
Replies: 95
Views: 165019

Re: Octane for Softimage 1.02 RC12 [Current]

I don't get why exr should be different from png in render region withing XSI. It should be same. Other thing is when you compare image files in some external viewer. Exr is written in linear color space so to look correct you must apply some LUT typically sRGB profile. On other hand png is already ...
by ivom
Mon Oct 06, 2014 11:15 am
Forum: Autodesk Softimage XSI
Topic: Octane for Softimage 1.02 RC12 [Obsolete]
Replies: 95
Views: 165019

Re: Octane for Softimage 1.02 RC12 [Current]

I believe it was RC11 or RC10 not less. We are using exr output, but before RC12 exr was png actually.
by ivom
Mon Oct 06, 2014 9:47 am
Forum: Autodesk Softimage XSI
Topic: Octane for Softimage 1.02 RC12 [Obsolete]
Replies: 95
Views: 165019

Re: Octane for Softimage 1.02 RC12 [Current]

Hi,

as we upgraded to RC12 our renders becomes darker than before without any change in scene. To match old render with the new one we must add gamma 2.2 to already corrected exr. In other words we must add 2x gamma 2.2 correction to the linear exr.

Any ideas?

Ales
by ivom
Wed Oct 01, 2014 9:21 am
Forum: Autodesk Softimage XSI
Topic: Multiple UV sets on mesh
Replies: 3
Views: 7234

Re: Multiple UV sets on mesh

Hi Gescort,

I know about UV limitation coming from using of OBJ format. I'm wondering if there is cheat how to select different UV sets without duplication of particular object. Let think about one UV set for bump and second one for color map like we are using normally in XSI. How you dealing with ...
by ivom
Tue Sep 30, 2014 9:33 am
Forum: Autodesk Softimage XSI
Topic: Multiple UV sets on mesh
Replies: 3
Views: 7234

Multiple UV sets on mesh

Hi,

I'm interested if is possible work with multiple UV sets on one mesh, is there some workaround?

Tips and hints greatly welcomed.

A.
by ivom
Fri Aug 08, 2014 4:04 pm
Forum: Autodesk Softimage XSI
Topic: Octane for Softimage 1.02 RC11 [Obsolete]
Replies: 29
Views: 29262

Re: Octane for Softimage 1.02 RC11 [Current]

When I select exr as the render output file it seems it's png file with exr extension.

Can you check that please.

Thank you

AD

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