Search found 76 matches

by tomabobu
Wed Sep 07, 2016 7:13 am
Forum: Maxon Cinema 4D
Topic: Fracture lines
Replies: 3
Views: 1383

Re: Fracture lines

This is a problem from the implicit UVs that are created with the Icosahedron sphere type. Try a standard one that comes with just one latitudinal seam and a lot of pole pinching, :D
by tomabobu
Sat May 14, 2016 1:15 am
Forum: Releases
Topic: Version 3.00 - R1.1 (25.05.2016)
Replies: 250
Views: 152827

Re: Version 3.00 - Beta2.0 (13.05.2016) - Preview version

Hello,

Nice feature with the random colored trails. Just a quick question:
In your xp-trail3.c4d you render the particles in tandem with the trails, both using a random function to pick a color from a gradient. Is there a way to synchronize the two? So that the tip particle has the same color with ...
by tomabobu
Fri Feb 05, 2016 10:45 pm
Forum: Releases
Topic: Version 3.00 - Alpha10.1 (30.04.2016)
Replies: 403
Views: 223221

Re: Version 3.00 - Alpha 3.1 (15.01.2016) - Preview version

I've found that the ZDepth render pass is not saved while rendering an animation. Is shown in the LW but not saved when renderd in picture viewer.
by tomabobu
Wed Jan 27, 2016 8:04 am
Forum: Releases
Topic: Version 3.00 - Alpha10.1 (30.04.2016)
Replies: 403
Views: 223221

Re: Version 3.00 - Alpha 3.1 (15.01.2016) - Preview version

I've tried to use the "Revert baking" feature and found out that the geometries used for baking don't have normal smoothing applied or exported.
I've tested the example posted by mojave in the "Re: What is "Revert Baking" used for?" thread and everything is fine, but if I try to replicate this in ...
by tomabobu
Wed Jan 27, 2016 7:34 am
Forum: Development Build Releases
Topic: OctaneRender™ Standalone 3.00 alpha 4
Replies: 116
Views: 47165

Re: OctaneRender™ Standalone 3.00 alpha 4 [latest 3.xx]

Just tested one of the cards from the cluster by installing it in my case and everything is ok with the baking if I don't use the cluster expansion cards.
As soon as I use even just one cards from the expansion, I got a crash. And this happens just when using the baking camera. Normal rendering ...
by tomabobu
Wed Jan 27, 2016 6:52 am
Forum: Development Build Releases
Topic: OctaneRender™ Standalone 3.00 alpha 4
Replies: 116
Views: 47165

Re: OctaneRender™ Standalone 3.00 alpha 4 [latest 3.xx]

Today I've tried to explore the baking feature in C4D and I've found that if I use any of the three 970 on my Amfeltech expansion cluster I get a system freeze for 20 seoconds, a black screen for another 10 and after that a system shutdown.
If I only use the GPUs installed in my box, everything is ...
by tomabobu
Tue Jan 26, 2016 9:20 pm
Forum: Development Build Releases
Topic: OctaneRender™ Standalone 3.00 alpha 4
Replies: 116
Views: 47165

Re: OctaneRender™ Standalone 3.00 alpha 4 [latest 3.xx]

This happens only when I use the baking camera feature.
Tomorrow morning I will post the exact drivers and specs. I've just reinstalled yesterday my Windows and I've downloaded the latest version from the Nvidia site. When the baking feature was released, I've made a quick test and I've thought ...
by tomabobu
Tue Jan 26, 2016 9:08 am
Forum: Development Build Releases
Topic: OctaneRender™ Standalone 3.00 alpha 4
Replies: 116
Views: 47165

Re: OctaneRender™ Standalone 3.00 alpha 4 [latest 3.xx]

Today I've tried to explore the baking feature in C4D and I've found that if I use any of the three 970 on my Amfeltech expansion cluster I get a system freeze for 20 seoconds, a black screen for another 10 and after that a system shutdown.
If I only use the GPUs installed in my box, everything is ...
by tomabobu
Thu Jan 14, 2016 1:17 pm
Forum: Maxon Cinema 4D
Topic: X-Particles Tracer + Hair won't refresh / buggy (V2.23.2)
Replies: 4
Views: 1896

Re: X-Particles Tracer + Hair won't refresh / buggy

Tested on a simple scene and I haven't encounter this problem.
by tomabobu
Wed Jan 13, 2016 2:25 pm
Forum: Releases
Topic: Version 3.00 - Alpha10.1 (30.04.2016)
Replies: 403
Views: 223221

Re: Version 3.00 - Alpha 3.0 (12.01.2016) - Preview version

Thank you for this new release. I'm really excite by the new baking feature.
I've made a quick test to see if I can bake blurred reflections from the camerea point of view but I'm only getting the diffuse (see attach.)
Is this feature not implemented at this time? I've tried with "Use Baking ...

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