Search found 19 matches
- Mon Feb 16, 2015 11:40 pm
- Forum: DAZ Studio
- Topic: Out-ofCore experiments with OCDS and Standalone 2.21.1
- Replies: 2
- Views: 1994
Out-ofCore experiments with OCDS and Standalone 2.21.1
My primary render GPU is a 780ti with 3Gb and while this works out most of the time nicely with some careful texture management I do run occasionally into a case where I do need more memory. Thus I was happy to see the implementation of out-of-core rendering (i.e. using the main ram for extra ...
- Mon Feb 16, 2015 2:58 pm
- Forum: DAZ Studio
- Topic: OcDS FIRST RENDERS - FIRST PRIDE :) post here...
- Replies: 304
- Views: 779835
Re: OcDS FIRST RENDERS - FIRST PRIDE :) post here...
Looking good. The only suggestion I would have is to check the "Eye reflection"material. To me the eyes seem a bit dark. There is a "Clear Cornea" material in the data base that works well for cornea, tear and reflection.indigone wrote:My first render! Aiko 6, Octane HDR #3.
Ciao
TD
- Sun Feb 15, 2015 6:40 pm
- Forum: DAZ Studio
- Topic: One picture, so many questions
- Replies: 5
- Views: 2280
Re: One picture, so many questions
You are right the greyed out "unfold" is likely due to the 1.2 version. I am using the 5th pre-release of the OcDS 2 plugin and it works generally pretty well for me for still renders (there are significant animation issues but that is not a primary concern for me currently).
Both the DAZ_SSS and ...
Both the DAZ_SSS and ...
- Sun Feb 15, 2015 5:38 pm
- Forum: DAZ Studio
- Topic: One picture, so many questions
- Replies: 5
- Views: 2280
Re: One picture, so many questions
OK, just tested the DAZ_SSS shader from the database and it works for me as usual if all texture maps are set correctly. You are using the free version which is limited to Octane 1.2 if I recall correctly? I seem to remember that there where some issues that sometimes the material would not apply ...
- Sun Feb 15, 2015 5:00 pm
- Forum: DAZ Studio
- Topic: One picture, so many questions
- Replies: 5
- Views: 2280
Re: One picture, so many questions
Hello! Welcome to Octane!
1. You need to use the smart unfold feature to see the details of the nodes. Right click and select unfold. This can sometimes lead to a crash, make sure to save before you do that.
2. Haven't used that one much, I will need to have a look.
3. I used that material as my ...
1. You need to use the smart unfold feature to see the details of the nodes. Right click and select unfold. This can sometimes lead to a crash, make sure to save before you do that.
2. Haven't used that one much, I will need to have a look.
3. I used that material as my ...
- Tue Jan 06, 2015 1:55 am
- Forum: DAZ Studio
- Topic: RedSpec TGX tailored for Geneis 2 Females OUT NOW
- Replies: 121
- Views: 42086
Re: RedSpec TGX tailored for Geneis 2 Females OUT NOW
Great render and beautiful skin tones! My question is, apart from the quality of these shaders, do they offer a render speed advantage over the skins that come with G2F/M figures? Do they use less VRAM when loaded than the original skins?
The shaders use the same texture maps as the character you ...
The shaders use the same texture maps as the character you ...
- Sat Dec 20, 2014 3:31 am
- Forum: DAZ Studio
- Topic: OcDS 2.1 PRE RELEASE 5th
- Replies: 595
- Views: 228763
Re: OcDS 2.1 PRE RELEASE 5th
Thanks! Downloaded and installed without a hitch. First couple of tests went well. Will experiment more tomorrow.
Ciao
TD
Ciao
TD
- Thu Dec 04, 2014 12:09 am
- Forum: DAZ Studio
- Topic: will GeForce GTX 850M 2GB DDR3 work smoothly with octane?
- Replies: 2
- Views: 1610
Re: will GeForce GTX 850M 2GB DDR3 work smoothly with octane?
The card will work. It won't be amazingly fast. The 850M has 640 CUDA cores. For comparison, my GTX 780ti has 2880 CUDA cores and is pretty snappy. Your biggest drawback will be the limited vram. At only 2 Gb total, you will only have about 1.5 Gb for rendering (rest is used for display). That does ...
- Sat Nov 22, 2014 9:08 pm
- Forum: DAZ Studio
- Topic: RedSpec TGX tailored for Geneis 2 Females OUT NOW
- Replies: 121
- Views: 42086
Re: RedSpec TGX tailored for Geneis 2 Females OUT NOW
Hello!
I just got the "Belle" version from DAZ. However, I cannot get the shaders to apply correctly. They seem to always be missing the diffuse texture (only the diffuse color (white) node is there. There is also no sign of the SSS map in the node structure. I am using the preview version 4 of the ...
I just got the "Belle" version from DAZ. However, I cannot get the shaders to apply correctly. They seem to always be missing the diffuse texture (only the diffuse color (white) node is there. There is also no sign of the SSS map in the node structure. I am using the preview version 4 of the ...
- Sun Nov 09, 2014 6:09 pm
- Forum: DAZ Studio
- Topic: OcDS 2.1 PRE RELEASE 3rd
- Replies: 53
- Views: 20800
Re: OcDS 2.1 PRE RELEASE 3rd
So how do I upgrade/activate the plugin?
I purchased an upgrade for v2 back in august when there was a free plugin upgrade included, but in my account the studio version is still only for v1.
If you have a free plug-in upgrade available (from the early upgrade offer for stand alone), you can ...
I purchased an upgrade for v2 back in august when there was a free plugin upgrade included, but in my account the studio version is still only for v1.
If you have a free plug-in upgrade available (from the early upgrade offer for stand alone), you can ...