Search found 6 matches
- Tue Jun 09, 2015 7:30 pm
- Forum: Demo Version Questions & Discussion
- Topic: Hiding Geometry
- Replies: 4
- Views: 2131
Re: Hiding Geometry
thanks for the replies. Bepeg4d is correct, I too tried the portal solution and saw the same ill affect on the render times as opacity. I failed to mention it in my original post. In the end, I simply edited the OBJ file and removed the leaves. It's a few extra steps, but delivered the desired ...
- Sat Jun 06, 2015 12:56 pm
- Forum: Demo Version Questions & Discussion
- Topic: Hiding Geometry
- Replies: 4
- Views: 2131
Hiding Geometry
Is it possible to hide geometry built into an OBJ element? I have some trees in which I would like to hide the leaves. I can set their opacity to zero, but that brings the rendering to a crawl. Can this be done within Octane standalone and not sacrifice the rendering speed ...
- Mon Jun 23, 2014 3:52 pm
- Forum: M is for Metaverse Gallery
- Topic: Introduction & Long time Revit user...
- Replies: 6
- Views: 2847
Re: Introduction & Long time Revit user...
They're good!
Did you create them with the Revit plugin completely? How did you scatter the grass? A bit about your workflow?
I like Lumion but they just seem to increase the price constantly. Real annoying that is.
Cheers,
Seeker
Thanks, Seeker. No, these were created in the Standalone v1.2 ...
Did you create them with the Revit plugin completely? How did you scatter the grass? A bit about your workflow?
I like Lumion but they just seem to increase the price constantly. Real annoying that is.
Cheers,
Seeker
Thanks, Seeker. No, these were created in the Standalone v1.2 ...
- Thu Jun 19, 2014 5:16 pm
- Forum: M is for Metaverse Gallery
- Topic: Introduction & Long time Revit user...
- Replies: 6
- Views: 2847
Re: Introduction & Long time Revit user...
Nice job overall. Great effort. I like the twilight first image the best i think.
- Little inconsistent on the resolution of both models and textures. Overall too low.
- bit too much dof, and glint for me.
Thanks JessicaVines - I appreciate the feedback. Yeah, my model library is made up of 99 ...
- Little inconsistent on the resolution of both models and textures. Overall too low.
- bit too much dof, and glint for me.
Thanks JessicaVines - I appreciate the feedback. Yeah, my model library is made up of 99 ...
- Wed Jun 18, 2014 2:52 pm
- Forum: M is for Metaverse Gallery
- Topic: Introduction & Long time Revit user...
- Replies: 6
- Views: 2847
Re: Introduction & Long time Revit user...
bumping this back up hoping for some comments?
- Tue Jun 03, 2014 7:20 pm
- Forum: M is for Metaverse Gallery
- Topic: Introduction & Long time Revit user...
- Replies: 6
- Views: 2847
Introduction & Long time Revit user...
... trying to make pretty pictures.
A bit about me: I've been working with Revit since its early days (pre Autodesk) and have struggled over the many years to produce "photoreal" renderings (not Revit's fault) - mainly because I never took the time to develop my skills in MAX or Sketchup or any ...
A bit about me: I've been working with Revit since its early days (pre Autodesk) and have struggled over the many years to produce "photoreal" renderings (not Revit's fault) - mainly because I never took the time to develop my skills in MAX or Sketchup or any ...