Search found 10 matches

by epoimran
Thu Jun 24, 2021 10:55 am
Forum: Autodesk 3Ds Max
Topic: octane v4 and rtx 30xx series
Replies: 4
Views: 2843

octane v4 and rtx 30xx series

hi all,

i have read some older threads on the topic of octane v4 and rtx 30xx series cards.. and there is some claim that the 30xx series cards work with octane v4 (although RTX is disabled of course).

is anyone actually using v4 with 30xx series? if so can you report which model you are on please ...
by epoimran
Fri Mar 27, 2020 1:19 pm
Forum: Autodesk 3Ds Max
Topic: randomise UV cords.
Replies: 3
Views: 1398

Re: randomise UV cords.

sure, here it is:

viewtopic.php?f=73&t=69211
by epoimran
Fri Mar 27, 2020 10:36 am
Forum: Autodesk 3Ds Max
Topic: randomise UV cords.
Replies: 3
Views: 1398

randomise UV cords.

hi, i did do a search but didnt find anything specific to MAX.

i have a bunch of containers that are instanced. i already have random colours applied to them using gradient/random colour tex.

what i want to be able to do is have a dirty/noisy/rusty texture map that i can use to apply variation on ...
by epoimran
Wed Mar 22, 2017 12:52 pm
Forum: Autodesk 3Ds Max
Topic: material conversion with opacity maps buggy?
Replies: 16
Views: 6564

Re: material conversion with opacity maps buggy?

i have the same problem. manually converting assets is a major pain. would love for this to be fixed.
by epoimran
Tue Aug 04, 2015 11:35 am
Forum: General Discussion
Topic: Tapatalk broken?
Replies: 7
Views: 2593

Re: Tapatalk broken?

would love this feature again. since its been switched off ive only read the forums twice :(

much more enjoyable catching up on the forums in bed with my tablet.
by epoimran
Thu Nov 27, 2014 12:20 am
Forum: User Requests
Topic: multi UVW map channels and procedurals
Replies: 9
Views: 4127

Re: multi UVW map channels and procedurals

Really needing this. Working on a job where the client has asked me to fade the edges on a grass plane.
by epoimran
Tue Nov 04, 2014 9:40 pm
Forum: Bug Reports
Topic: Octane cylindrical camera
Replies: 1
Views: 1393

Octane cylindrical camera

Hey guys,

Anyone tried octane cylindrical camera? Doesn't seen to render for me. Normal and spherical cameras work great.

Cheers
by epoimran
Tue Sep 23, 2014 9:13 am
Forum: User Requests
Topic: affordable network render licences
Replies: 4
Views: 2203

Re: affordable network render licences

I would like to see a good solution to this also. Its been talked about for ages, but nothing has come of it still. A reasonable price for the extra license so that I can render over network would be great

thanks
by epoimran
Fri Jul 11, 2014 1:31 pm
Forum: Autodesk 3Ds Max
Topic: multi UVW map channels
Replies: 20
Views: 10436

Re: multi UVW map channels

Octane has been a breath of fresh air in the 3D market and after having a quick play I didnt waste too much time in purchasing my license.

I was surprised that multi-uv channels were not supported since being GPU driven texture memory and number of textures are precious. Of course, Octane v2 ...
by epoimran
Wed Jun 11, 2014 4:08 pm
Forum: General Discussion
Topic: Which feature do you need the most?
Replies: 554
Views: 1243604

Re: Which feature do you need the most?

Would dearly love to see multi uv channel support. Texture memory and number of textures on cards are limiting enough. Honestly, i cant believe how low it is in the poll.

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