Search found 4 matches
- Fri Jun 29, 2012 5:33 pm
- Forum: Works In Progress
- Topic: Old Spice SSS test
- Replies: 8
- Views: 4700
Re: Old Spice SSS test
Yes, I know it's ok. You know, shader that scatters with red light looks ok, but providing that you render a simple meshes (like this cartoon guy in your picture). Normally I don't use octane, but if there's a sss material I need to test that feature;) My main purpose was to create layered sss ...
- Tue Jun 26, 2012 8:57 pm
- Forum: Works In Progress
- Topic: Old Spice SSS test
- Replies: 8
- Views: 4700
Re: Old Spice SSS test
For me the weakest point of this SSS shader is lack of the scatter radius option. I did some tests today (look at image). I tried to mix some refractive materials to fake sss layers - one of these scatters red, other yellow. Unfortunately it cannot mix properly. If only i found the way to amplify ...
- Mon Jun 25, 2012 8:45 pm
- Forum: Works In Progress
- Topic: Old Spice SSS test
- Replies: 8
- Views: 4700
Re: Old Spice SSS test
You blended diffuse with an refractive material or mixed isolated materials for every scatter layer?
- Mon Mar 07, 2011 3:29 pm
- Forum: Works In Progress
- Topic: PRS Custom 24
- Replies: 2
- Views: 3185
Re: PRS Custom 24
Michał, Poor studio doesn't affect reflection enough. Try setup Hdri or add few rectangular lights and some walls. Great modeling!