Hi there,
i'm having a strange issue while rendering my scenes over the internal network. I have a scene configured with pathtracing, just 100k of polygons with a small camera animation running with 25fps for 100 frames. My local machine has a RTX 3090, the render node has 2 RTX 3090. Both running ...
Search found 14 matches
- Fri Oct 08, 2021 9:47 am
- Forum: General Discussion
- Topic: Network Render Node does not render.
- Replies: 5
- Views: 2641
- Mon Mar 08, 2021 10:16 am
- Forum: General Discussion
- Topic: Octane Enterprise Slave Node 2020.2 Crashes
- Replies: 2
- Views: 1641
Re: Octane Enterprise Slave Node 2020.2 Crashes
Hi,
i'm using 461.72. Regarding the cuDNN library, i've copied the library from my host system to the node before i started the render node client. This morning when i turned on the render node i took a look into the windows update application and it showed up a couple of new optional drivers, also ...
i'm using 461.72. Regarding the cuDNN library, i've copied the library from my host system to the node before i started the render node client. This morning when i turned on the render node i took a look into the windows update application and it showed up a couple of new optional drivers, also ...
- Sun Mar 07, 2021 7:25 pm
- Forum: General Discussion
- Topic: Octane Enterprise Slave Node 2020.2 Crashes
- Replies: 2
- Views: 1641
Octane Enterprise Slave Node 2020.2 Crashes
Hi there,
my Slave Node is replying with the following message, when sending a C4D R.20 Renderjob via live viewer to it:
Launching net render node (10021201) with master 192.168.XX.XXX:1025
Pass '' is not initialized.
Verify if there is a pass dependency cycle.
Required Passes:
Pass '' is not ...
my Slave Node is replying with the following message, when sending a C4D R.20 Renderjob via live viewer to it:
Launching net render node (10021201) with master 192.168.XX.XXX:1025
Pass '' is not initialized.
Verify if there is a pass dependency cycle.
Required Passes:
Pass '' is not ...
- Thu Mar 09, 2017 4:34 pm
- Forum: Maxon Cinema 4D
- Topic: Adding an "outer glow" effect to an object
- Replies: 2
- Views: 3105
Adding an "outer glow" effect to an object
Hi there,
i'm trying to achieve something like this:
https://de.pinterest.com/pin/228768856052145339/
What i've tried so far was using a Black Body Emission in the Emission Channel of my material but this doesn't work for me. Is there a way to make this happen in octane or is "postproduction ...
i'm trying to achieve something like this:
https://de.pinterest.com/pin/228768856052145339/
What i've tried so far was using a Black Body Emission in the Emission Channel of my material but this doesn't work for me. Is there a way to make this happen in octane or is "postproduction ...
- Wed Dec 14, 2016 3:03 pm
- Forum: Maxon Cinema 4D
- Topic: Vertex Map inside of a Layer in Diffuse Channel
- Replies: 7
- Views: 3946
Re: Vertex Map inside of a Layer in Diffuse Channel
Allright, using the multiply effect to use my vertex map as a layermask did the Job
thanks a lot.

- Tue Dec 13, 2016 7:46 pm
- Forum: Maxon Cinema 4D
- Topic: Vertex Map inside of a Layer in Diffuse Channel
- Replies: 7
- Views: 3946
Re: Vertex Map inside of a Layer in Diffuse Channel
Allright, given that - which options do i have to maybe add some noise to a vertex map which is linked into a meterial channel instead of using layers?
- Tue Dec 13, 2016 4:59 pm
- Forum: Maxon Cinema 4D
- Topic: Vertex Map inside of a Layer in Diffuse Channel
- Replies: 7
- Views: 3946
Re: Vertex Map inside of a Layer in Diffuse Channel
the layer "effect" from the menu where you will find all other effects.
It's that pice that allows you to combine different effects inside one channel
It's that pice that allows you to combine different effects inside one channel
- Tue Dec 13, 2016 4:18 pm
- Forum: Maxon Cinema 4D
- Topic: Vertex Map inside of a Layer in Diffuse Channel
- Replies: 7
- Views: 3946
Vertex Map inside of a Layer in Diffuse Channel
Hi everybody!
I have an unsolved situation concerning this:
If i'm using the Cinema 4D Vertex Effect inside of an octane material im getting my expected result.
When i now put the vertex effect into a layer - the material is getting just white. How that? The normal C4D renderer is doing fine with ...
I have an unsolved situation concerning this:
If i'm using the Cinema 4D Vertex Effect inside of an octane material im getting my expected result.
When i now put the vertex effect into a layer - the material is getting just white. How that? The normal C4D renderer is doing fine with ...
- Wed Jul 27, 2016 3:54 pm
- Forum: General Discussion
- Topic: Octane 3.02, Cinema 4D R16 Network Slaves don't show up
- Replies: 7
- Views: 2273
Re: Octane 3.02, Cinema 4D R16 Network Slaves don't show up
Okay i think i got it. My Network Interface on my master machine had two assigned IP adresses for two subnets. I just deleted the unused one, restarted my machine and tada: got the connection.
That's a bit wired because inside the network render preferences octane showed up with the right subnet ...
That's a bit wired because inside the network render preferences octane showed up with the right subnet ...
- Wed Jul 27, 2016 3:35 pm
- Forum: General Discussion
- Topic: Octane 3.02, Cinema 4D R16 Network Slaves don't show up
- Replies: 7
- Views: 2273
Re: Octane 3.02, Cinema 4D R16 Network Slaves don't show up
Checkt it - Slaves can render in Standalone but still don't show up in master. They all have the same Nvidia Driver version installed.