Search found 116 matches

by sdwhitton
Wed Aug 02, 2023 2:04 pm
Forum: General Discussion
Topic: My love letter to Octane Standalone
Replies: 3
Views: 2786

My love letter to Octane Standalone

Hi. I wrote a blog post about my experience with Octane, over the years - I was I think an early adopter in Arch Viz.

It's not to be taken too seriously, but please feel free to have a read, and let me know any thoughts..

https://www.retinaimages.co.uk/why-i-love-octane/
by sdwhitton
Wed Oct 25, 2017 9:12 am
Forum: Works In Progress
Topic: Attic environment
Replies: 10
Views: 13614

Re: Attic environment

Hi - the scale of your textures is still off I think - UK bricks are spaced around 75mm vertically (centre of mortar joint to centre of mortar joint above) - that makes your attic under 6 feet tall....
by sdwhitton
Mon Sep 08, 2014 12:22 pm
Forum: Resources and Sharing
Topic: Peter Guthrie HDRI
Replies: 9
Views: 10402

Re: Peter Guthrie HDRI

also, once you've made your own re-exposed hdr, try then playing with the gamma in Octane, as this affects the strength / definition of the shadows quite a lot

cheers!
by sdwhitton
Mon Sep 08, 2014 12:20 pm
Forum: Resources and Sharing
Topic: Peter Guthrie HDRI
Replies: 9
Views: 10402

Re: Peter Guthrie HDRI

Peter Guthrie's HDRIs are very bright I find

What I do is open then in photoshop, and add an exposure layer over the top, bring the exposure down a touch

I also resize them to I dunno, 4000 pixels wide

then save this out as a new version

I think he mentions this in his 'faqs'
by sdwhitton
Thu Jun 26, 2014 11:33 am
Forum: M is for Metaverse Gallery
Topic: Traveller´s home
Replies: 10
Views: 3439

Re: Traveller´s home

I think a normal map and a bump map would do it?
by sdwhitton
Fri Apr 18, 2014 6:03 pm
Forum: Works In Progress
Topic: Humster 3d
Replies: 0
Views: 1477

Humster 3d

Hi all

The excellent Humster 3d are holding a rendering competition between now and the end of May

I'm sure many of you can make a better stab at it than me, but for what it's worth, here's my entry!

http://humster3d.com/2014/04/17/ipcress/
by sdwhitton
Wed Dec 11, 2013 2:37 pm
Forum: Works In Progress
Topic: Villa WIP
Replies: 30
Views: 15431

Re: Villa WIP

these all look great!

re noise, one thing you could maybe try is do two renders? One just with the emitters and a black environment?

But a first one with a white environment or neutral hdri, that isn't low level lighting, but then darken it and colourise it in photoshop, and then add the render ...
by sdwhitton
Fri Nov 15, 2013 6:40 pm
Forum: General Discussion
Topic: How to render a dusk or dawn exterior
Replies: 6
Views: 4452

Re: How to render a dusk or dawn exterior

yep, certainly a lot crisper, and there's none of 'select colour range' business, which is a faff!
by sdwhitton
Fri Nov 15, 2013 1:25 am
Forum: General Discussion
Topic: How to render a dusk or dawn exterior
Replies: 6
Views: 4452

Re: How to render a dusk or dawn exterior

with something like this - it's heavily photoshopped

so, to give a fighting chance what I'd say would be:

a. keep all glass separate i.e. render it in a different pass

b. maybe try a render of the model without glass with a neutral hdri image (your ambient pass)

c. a second render of the model ...
by sdwhitton
Wed Nov 06, 2013 12:17 pm
Forum: News & Announcements
Topic: ORBX.js and Octane Cloud - in the Amazon Marketplace!
Replies: 62
Views: 674415

Re: ORBX.js and Octane Cloud - in the Amazon Marketplace!

er, how do I get this to work?

I have an instance running in the aws thingy, but now am stuck - the stuff about GUID in the Otoy pdf is way over my little head...

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