Hey guys,
I happen to work with a lot of layers and materials which are assigned to different layers.
Just one layer is active at the moment, but Octane still exports every single material in the scene. I ticked on "Ignore unused Materials" but it's probably just for materials that aren't used on ...
            		Search found 4 matches
- Fri Jul 15, 2016 9:44 am
 - Forum: Releases
 - Topic: Version 3.00 - R1.1 (25.05.2016)
 - Replies: 250
 - Views: 158576
 
- Tue Nov 17, 2015 11:45 am
 - Forum: User requests
 - Topic: ******* Wishlist and feedback topic ********
 - Replies: 341
 - Views: 192811
 
Re: ******* Wishlist and feedback topic ********
 Hi Aoktar,
I was wondering if its possible to use vertex maps within the Octane shader channels to drive certain behaviors, e.g. changing a color according to the weight. It does work with native C4D shaders but I couldn't figure out a way to get that working within Octane. It would be a great and ...
            		I was wondering if its possible to use vertex maps within the Octane shader channels to drive certain behaviors, e.g. changing a color according to the weight. It does work with native C4D shaders but I couldn't figure out a way to get that working within Octane. It would be a great and ...
- Wed Feb 11, 2015 2:43 pm
 - Forum: Maxon Cinema 4D
 - Topic: iMac and VRAM trouble
 - Replies: 4
 - Views: 2401
 
Re: iMac and VRAM trouble
…try to set your "Render priority" to "PRIORITY_HIGH" !
            		- Fri May 02, 2014 4:57 pm
 - Forum: Maxon Cinema 4D
 - Topic: Octane 2.0 Cinema4D release date
 - Replies: 21
 - Views: 10141
 
Re: Octane 2.0 Cinema4D release date
+2mate wrote:Beta +1