Hey guys,
I happen to work with a lot of layers and materials which are assigned to different layers.
Just one layer is active at the moment, but Octane still exports every single material in the scene. I ticked on "Ignore unused Materials" but it's probably just for materials that aren't used on ...
Search found 4 matches
- Fri Jul 15, 2016 9:44 am
- Forum: Releases
- Topic: Version 3.00 - R1.1 (25.05.2016)
- Replies: 250
- Views: 156556
- Tue Nov 17, 2015 11:45 am
- Forum: User requests
- Topic: ******* Wishlist and feedback topic ********
- Replies: 341
- Views: 190079
Re: ******* Wishlist and feedback topic ********
Hi Aoktar,
I was wondering if its possible to use vertex maps within the Octane shader channels to drive certain behaviors, e.g. changing a color according to the weight. It does work with native C4D shaders but I couldn't figure out a way to get that working within Octane. It would be a great and ...
I was wondering if its possible to use vertex maps within the Octane shader channels to drive certain behaviors, e.g. changing a color according to the weight. It does work with native C4D shaders but I couldn't figure out a way to get that working within Octane. It would be a great and ...
- Wed Feb 11, 2015 2:43 pm
- Forum: Maxon Cinema 4D
- Topic: iMac and VRAM trouble
- Replies: 4
- Views: 2372
Re: iMac and VRAM trouble
…try to set your "Render priority" to "PRIORITY_HIGH" !
- Fri May 02, 2014 4:57 pm
- Forum: Maxon Cinema 4D
- Topic: Octane 2.0 Cinema4D release date
- Replies: 21
- Views: 10057
Re: Octane 2.0 Cinema4D release date
+2mate wrote:Beta +1
