Hi Gianni,
We have noticed other users using also your same EGPU solution that have come across the same issue. It seems that the driver does not report the GPU as an RTX device.
We will investigate but it may require NVidia's support so will post it here when there's any feedback.
Thank you ...
Search found 35 matches
- Tue Nov 26, 2019 3:08 pm
- Forum: News & Announcements
- Topic: RTX OctaneBench 2019 Preview
- Replies: 93
- Views: 336893
- Fri Nov 22, 2019 12:44 pm
- Forum: News & Announcements
- Topic: RTX OctaneBench 2019 Preview
- Replies: 93
- Views: 336893
Re: RTX OctaneBench 2019 Preview
Hi Gianni,
We have noticed other users using also your same EGPU solution that have come across the same issue. It seems that the driver does not report the GPU as an RTX device.
We will investigate but it may require NVidia's support so will post it here when there's any feedback.
Thank you ...
We have noticed other users using also your same EGPU solution that have come across the same issue. It seems that the driver does not report the GPU as an RTX device.
We will investigate but it may require NVidia's support so will post it here when there's any feedback.
Thank you ...
- Mon Oct 07, 2019 12:56 pm
- Forum: News & Announcements
- Topic: RTX OctaneBench 2019 Preview
- Replies: 93
- Views: 336893
Re: RTX OctaneBench 2019 Preview
Is anyone who successfully use laptop with GTX onboard and eGPU for RTX. I seen earlier in this thread there was some problems (egpu RTX was not recognize as rtx ready)
Is there a possibility to use together old gtx cards and rtx with "rtx ON" (EDIT: i found this in another thread: Octane ...
Is there a possibility to use together old gtx cards and rtx with "rtx ON" (EDIT: i found this in another thread: Octane ...
- Sun Sep 09, 2018 3:24 pm
- Forum: Bug Reports
- Topic: Random instance color changes during rendering
- Replies: 4
- Views: 2291
Re: Random instance color changes during rendering
Same here (i use cinema4d and octane 4)
each time i render the random seed changes color values
each time i render the random seed changes color values
- Wed Mar 14, 2018 6:22 pm
- Forum: Releases
- Topic: Version 3.08-RC1.1
- Replies: 168
- Views: 99381
Re: Version 3.08-RC1.1
any updates on release date of 3.09 RC with denoiser? I'm so curious about it 

- Tue Oct 17, 2017 7:57 pm
- Forum: Maxon Cinema 4D
- Topic: Automatic Render Region? Possible?
- Replies: 3
- Views: 1486
Re: Automatic Render Region? Possible?
It willbe nice if we can add manualy noise treshold for adaptive sampling (or somekinde multiplayer) for object or material - maybe in octane object tag. Then we can easly use this as custom render region ;-)
I had exterior scene where i had big asphalt parking and it was looking ok quaite quickly ...
I had exterior scene where i had big asphalt parking and it was looking ok quaite quickly ...
- Mon Jul 31, 2017 1:31 pm
- Forum: General Discussion
- Topic: make laser ray beams in octane ?
- Replies: 3
- Views: 4990
Re: make laser ray beams in octane ?
Use cilinder with emission texture (low power and check surface brightness) and use opacity with noise, and put this noise to non uv projection like box and in texture Proj set world space position in position tab - this make illusion of foggy enviroment when you move beams - you also can slowly ...
- Fri Apr 28, 2017 1:37 pm
- Forum: Off Topic Forum
- Topic: Octane v3 baked maps & UE4
- Replies: 77
- Views: 27945
Re: Octane v3 baked maps & UE4
Anu updates? plese give us something 

- Sat Mar 04, 2017 2:15 pm
- Forum: Off Topic Forum
- Topic: Octane v3 baked maps & UE4
- Replies: 77
- Views: 27945
Re: Octane v3 baked maps & UE4
I watched unity and unreal presentation on GDC17 but didn't notice anything about your plugins ;-/ Did i miss simething on I GDC?Goldorak wrote:We plan to share latest updates on our roadmap for Unity/UE4 at GDC17, coming up end of Feb.
- Tue Jan 31, 2017 8:51 am
- Forum: Off Topic Forum
- Topic: Octane v3 baked maps & UE4
- Replies: 77
- Views: 27945
Re: Octane v3 baked maps & UE4
Any updates? 
