Hi ,
Ok there seems to be an error with cuda. This is what Grimm predicted. I can't, and don't want to change drivers just for that, so many I'll end there.
Thanks for your help .
take care of yourself .
Started logging on 23.04.20 12:27:49
OctaneRender version 1.55 (1550000)
CUDA device 0 ...
Search found 9 matches
- Thu Apr 23, 2020 10:41 am
- Forum: General Discussion
- Topic: No mesh in the viewer
- Replies: 6
- Views: 1898
- Wed Apr 22, 2020 8:29 pm
- Forum: General Discussion
- Topic: No mesh in the viewer
- Replies: 6
- Views: 1898
Re: No mesh in the viewer
[quote=" so you probably need to pull back/zoom out quite a bit to see your geometry.[/quote]
Yes, that's what I did before. But there, I can not move anything, the cursor is blocked on the hand (pan). Left click nothing, middle click nothing, right click nothing. The rest seem to be working fine ...
Yes, that's what I did before. But there, I can not move anything, the cursor is blocked on the hand (pan). Left click nothing, middle click nothing, right click nothing. The rest seem to be working fine ...
- Wed Apr 22, 2020 6:30 pm
- Forum: General Discussion
- Topic: No mesh in the viewer
- Replies: 6
- Views: 1898
Re: No mesh in the viewer
No nothing is happening, I think there is another problemfrankmci wrote:You'll need to at least add a RenderTarget node and plug your geometry into it to see anything in your viewport.


- Wed Apr 22, 2020 4:47 pm
- Forum: General Discussion
- Topic: No mesh in the viewer
- Replies: 6
- Views: 1898
No mesh in the viewer
Hi,
Hello,
I just reinstalled my old Octane 1.55 "standalone", octane imports the mesh, it's ok, but there is nothing in the viewport. can someone help me understand the problem please?
Thank !
Hello,
I just reinstalled my old Octane 1.55 "standalone", octane imports the mesh, it's ok, but there is nothing in the viewport. can someone help me understand the problem please?

Thank !
- Sat Apr 05, 2014 6:09 pm
- Forum: Blender
- Topic: some questions
- Replies: 4
- Views: 3486
some questions
Hi everybody
I have several small issues :D
3 - Why Octane does not compute me all the selected thumbnail? (see screenshot)
2 - is there a way to save a personal library of materials via the live DB or something else? I save a scene with the shader will then search through the Append, but there ...
I have several small issues :D
3 - Why Octane does not compute me all the selected thumbnail? (see screenshot)
2 - is there a way to save a personal library of materials via the live DB or something else? I save a scene with the shader will then search through the Append, but there ...
- Sat Apr 05, 2014 2:58 pm
- Forum: Blender
- Topic: fog/mist distance in Octane
- Replies: 5
- Views: 5476
Re: fog/mist distance in Octane
Hi
Ha it's OK! Thank you Roubal . it works .Ha it's OK! Tank you Roubal
Cheers,
Kargall
Ha it's OK! Thank you Roubal . it works .Ha it's OK! Tank you Roubal

Cheers,
Kargall
- Fri Apr 04, 2014 7:06 pm
- Forum: Blender
- Topic: fog/mist distance in Octane
- Replies: 5
- Views: 5476
Re: fog/mist distance in Octane
Ok thank you for your reply grimm.
Can we do this kind of thing with daylight, and how?
thank you

Can we do this kind of thing with daylight, and how?
thank you
- Fri Apr 04, 2014 5:25 pm
- Forum: Blender
- Topic: fog/mist distance in Octane
- Replies: 5
- Views: 5476
Re: fog/mist distance in Octane
Hi guys,
There is someone to answer me? please.
thank you
There is someone to answer me? please.

thank you
- Fri Apr 04, 2014 12:28 am
- Forum: Blender
- Topic: fog/mist distance in Octane
- Replies: 5
- Views: 5476
fog/mist distance in Octane
Hi,
I recently possessor Octane / Blender so I'm not a connoisseur. I wonder how one obtains a "mist of distance" with daylight in Octane / Blender or standalone.
Something that replaces the mist-blender internal renderer.
thank you;)
Kargall
I recently possessor Octane / Blender so I'm not a connoisseur. I wonder how one obtains a "mist of distance" with daylight in Octane / Blender or standalone.
Something that replaces the mist-blender internal renderer.
thank you;)
Kargall