Search found 6 matches

by sfab
Mon Jul 24, 2023 10:55 am
Forum: Maxon Cinema 4D
Topic: Will the plugin work for C4D 2023.1.2
Replies: 3
Views: 1214

Re: Will the plugin work for C4D 2023.1.2

I have the same problems, but I'm trying to install demo version before deciding to upgrade my old licence to new version.
There are a demo version that work with c4d 2023.1.2? In the folder of the demo plugin there isn't "c4dOctane-R2022-demo.xdl64" but only 2023 and R26 that not work.
by sfab
Mon Mar 04, 2019 5:58 pm
Forum: Autodesk Maya
Topic: image tiles texture not working on batch render
Replies: 0
Views: 1268

image tiles texture not working on batch render

Hi,
I have a problem with new image tiles texure node in version 4.
In ipr windows work very well even if I must click reload in the texture node every time I open the scene, but the problem is that when I lauch a batch render, octane not load the textures and render with a black texture.
This is a ...
by sfab
Thu Feb 26, 2015 12:08 pm
Forum: Autodesk Maya
Topic: Hairsystem exported via plugin is not animated
Replies: 4
Views: 2137

Re: Hairsystem exported via plugin is not animated

Ok, I try with latest plugin version and all works fine!

I have only one last question. If i want change thickness of hairs the only way is go back in maya and change hair thickness inside hair system and export again?

Thank you so much for your time!
by sfab
Thu Feb 26, 2015 11:17 am
Forum: Autodesk Maya
Topic: Hairsystem exported via plugin is not animated
Replies: 4
Views: 2137

Re: Hairsystem exported via plugin is not animated

Hi,
thank you very much for your support.

My previeous attempts was done with standalone v2.17 and plugin v.2.11.1.
Now i try with latest version of both.

Can you please tell me if in my maya scene there was any setting wrong? maybe I have done some errors.
I work with maya 2013.
by sfab
Wed Feb 25, 2015 1:19 am
Forum: Autodesk Maya
Topic: Hairsystem exported via plugin is not animated
Replies: 4
Views: 2137

Hairsystem exported via plugin is not animated

...

The main problem is that if I want to export my scene in standalone application is because I want to set up lights, materials and all other things in standalone application. So if octane standalone is able to support alembic file format, an user like me thinks that all of standard alembic file ...
by sfab
Thu Feb 19, 2015 9:56 pm
Forum: Autodesk Maya
Topic: Questions about LiveDB, xGen Primitives and Geometry type
Replies: 0
Views: 879

Questions about LiveDB, xGen Primitives and Geometry type

Hi to all,
I have some question and I hope that someone can help me.

1: I don't know why Live DB inside maya's render setting is always disabled even if I press refresh button.

2: there is a way to render xGen Primitives, or export them to render in standalone application?

3: I know that octane ...

Go to advanced search