Search found 16 matches

by Tim Ellis
Fri Jan 22, 2010 4:15 pm
Forum: General Discussion
Topic: roughness
Replies: 10
Views: 6701

Re: roughness

Just take away two zeros dude, think of it as 100%.

That way you have similar to most 3d apps.

Chrome roughness 10000 (100% reflectivity)
50% roughness = 4980 (10000-40 x 0.5)
Lambert roughness 40 (0% reflectivity)

Tim.
by Tim Ellis
Fri Jan 22, 2010 2:09 pm
Forum: M is for Metaverse Gallery
Topic: agressive claw
Replies: 9
Views: 9470

Re: agressive claw

Good work on this claw, even more impressive because its made with blender
Why does Blender get such a bad rap? It is just as capable as any other 3d app. I don't use it anymore, but that is what I started with for years. It got me started in 3D, I still use it everyday in our company pipeline for ...
by Tim Ellis
Tue Jan 19, 2010 11:34 am
Forum: General Discussion
Topic: Walt Disney PTEX going open source :)
Replies: 10
Views: 7966

Re: Walt Disney PTEX going open source :)

This is great, but do I need Vis basic studio or Linux to compile?

No Windows installer..............


Tim.
by Tim Ellis
Tue Jan 19, 2010 11:17 am
Forum: General Discussion
Topic: open GL issue?
Replies: 16
Views: 9798

Re: open GL issue?

I reproduced this error last night, but only during remote desktop access, which has issues with Open GL.

I have the same problem using Maxwell Studio over remote desktop, if I have vertex buffers enabled (OpenGL 1.5 or later needed.)

Standard on the desktop has no error for me.


Tim.
by Tim Ellis
Mon Jan 18, 2010 2:11 pm
Forum: General Discussion
Topic: 3ds max obj export
Replies: 27
Views: 17025

Re: 3ds max obj export

Export with Material groups selected, or use Blender.


Tim.
by Tim Ellis
Mon Jan 18, 2010 12:32 pm
Forum: General Discussion
Topic: open GL issue?
Replies: 16
Views: 9798

Re: open GL issue?

Have just checked latest driver available for GForce 8800 GTX is 195.62, which I haven't yet installed or tested with Octane.


190.38 doesn't report opengl error message though.

Tim.
by Tim Ellis
Mon Jan 18, 2010 12:23 pm
Forum: General Discussion
Topic: open GL issue?
Replies: 16
Views: 9798

Re: open GL issue?

I'm running the same video card but on Win XP pro x64 SP2. Not had this Open gl error at all.

Driver details:-

NVIDIA System Information report created on: 01/18/2010 12:22:14
System name: TIM

[Display]
Processor: Dual Core AMD Opteron(tm) Processor 275 (2200 MHz)
Operating System: Microsoft ...
by Tim Ellis
Mon Jan 18, 2010 11:56 am
Forum: News & Announcements
Topic: looking documentation contributors
Replies: 24
Views: 35448

Re: looking documentation contributors

don't go for millions of polies, but hundreds :)
note that SSS is not planned for v1.0 so it will take a while before it's implemented.

Yep Im not going to make millions :) Maybe a poly every 3° and no poly smaller than 5mm
I know that SSS is not planned for v1.0 but its very important to build ...
by Tim Ellis
Mon Jan 18, 2010 10:13 am
Forum: General Discussion
Topic: Blender Plugin?
Replies: 24
Views: 14386

Re: Blender Plugin?

@Tim,
You might like to consider too that with a business need such as yours you could cost effectively look to invest in new Fermi generation Tesla cards with 3 or 6gb memory to populate a desktop supercomputer.

I wouldnt like to speculate too much about their performance but say 3x GTX295 ...
by Tim Ellis
Fri Jan 15, 2010 2:36 pm
Forum: General Discussion
Topic: Blender Plugin?
Replies: 24
Views: 14386

Re: Blender Plugin?

Great news mate, thanks for the reply.

Tim.

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