Search found 16 matches
- Tue Dec 24, 2019 12:51 am
- Forum: General Discussion
- Topic: New Subbscription System is Suicide for Octane?
- Replies: 11
- Views: 4918
Re: New Subbscription System is Suicide for Octane?
... dead end.
- Mon Nov 11, 2019 8:51 pm
- Forum: General Discussion
- Topic: New Subbscription System is Suicide for Octane?
- Replies: 11
- Views: 4918
New Subbscription System is Suicide for Octane?
Hey Guys,
i use Octane now since first release. I loved the fact, it WAS affordable and a great engine for one time payment. Just found out about the new Subscription model. So i work as a freelancer and don't need the renderer every month. I really wonder why i should now pay waaaay more to get a ...
i use Octane now since first release. I loved the fact, it WAS affordable and a great engine for one time payment. Just found out about the new Subscription model. So i work as a freelancer and don't need the renderer every month. I really wonder why i should now pay waaaay more to get a ...
- Thu Apr 27, 2017 9:49 pm
- Forum: Bug Reports
- Topic: 16 Bit PNG from Maya?
- Replies: 3
- Views: 3623
Re: 16 Bit PNG from Maya?
Too bad!
who needs 8bit in production?
who needs 8bit in production?
- Thu Apr 27, 2017 2:55 pm
- Forum: Bug Reports
- Topic: 16 Bit PNG from Maya?
- Replies: 3
- Views: 3623
16 Bit PNG from Maya?
Is it possible to save 16bit images. Whenever i choose 16bit *.iff images end up 8bit...
Is there a solution?
Cheers, Max
Is there a solution?
Cheers, Max
- Thu Apr 27, 2017 2:10 pm
- Forum: Bug Reports
- Topic: IPR window Hypershade connection...
- Replies: 0
- Views: 1288
IPR window Hypershade connection...
Hello,
i have an issue with the octane plugin to maya connection.
there a multiple situations in which the render window doesn't realize changes in
- texture nodes
- connections in the shadergraph
- moved geometry
- and other changed values
it's very annoying. it often doesn't even update after ...
i have an issue with the octane plugin to maya connection.
there a multiple situations in which the render window doesn't realize changes in
- texture nodes
- connections in the shadergraph
- moved geometry
- and other changed values
it's very annoying. it often doesn't even update after ...
- Wed Apr 26, 2017 11:04 pm
- Forum: Plugin Discussion/Support
- Topic: Colored Specs with Light Geometry ??
- Replies: 0
- Views: 5283
Colored Specs with Light Geometry ??
Hey Guys,
i encounter an issue on glossy shader in the standalone and maya plugin...
When i set some geometry light spheres (diffuse shader, emitting, cast light off, no camera visibility) to reflect them in other geometry, it seems like their reflection has the diffuse color as specular input.
To ...
i encounter an issue on glossy shader in the standalone and maya plugin...
When i set some geometry light spheres (diffuse shader, emitting, cast light off, no camera visibility) to reflect them in other geometry, it seems like their reflection has the diffuse color as specular input.
To ...
- Thu Apr 13, 2017 5:01 pm
- Forum: General Discussion
- Topic: HDR Light Studio connector for Octane Standalone
- Replies: 33
- Views: 24632
Re: HDR Light Studio connector for Octane Standalone
Well, i did. But no answer... I'm reaaalllyy interested.Hello guys, if you would be interested in joining the beta for the HDR Light Studio connection to Octane Standalone, please email me: mark at lightmap.co.uk
We're nearly there, regards Mark (Lightmap Co-founder)

- Wed Sep 21, 2016 10:09 am
- Forum: Plugin Discussion/Support
- Topic: Rhino Plugin NodeGraph Edit Error
- Replies: 1
- Views: 14307
Rhino Plugin NodeGraph Edit Error
Hello,
can anyone Help me out here? Node Editing from Rhino gives me an error. How can i fix that?
I added a screenshot of the Error Message...
Thanks for suggestions and help.
Cheers, Max
:: Lenovo Thinkpad W530 :: Quadro K2000M :: 32GB :: i7 3804QM ::
can anyone Help me out here? Node Editing from Rhino gives me an error. How can i fix that?
I added a screenshot of the Error Message...
Thanks for suggestions and help.
Cheers, Max
:: Lenovo Thinkpad W530 :: Quadro K2000M :: 32GB :: i7 3804QM ::
- Wed Jun 01, 2016 8:39 pm
- Forum: General Discussion
- Topic: Reflection Catcher
- Replies: 5
- Views: 4681
Re: Reflection Catcher
As an Examle,
here i attached a PNG from Autodesk VRED. Environment, Groundplane with shadows and Reflection. No direct environment Reflections. Premultiplied alpha. You just Drop it on any Background.
here i attached a PNG from Autodesk VRED. Environment, Groundplane with shadows and Reflection. No direct environment Reflections. Premultiplied alpha. You just Drop it on any Background.
- Wed Jun 01, 2016 8:28 pm
- Forum: General Discussion
- Topic: Reflection Catcher
- Replies: 5
- Views: 4681
Re: Reflection Catcher
Cool, thanks for the tip.
But I whis there was a way whithout compositing. So u get a beauty with alpha including groundreflection with alpha and shadow as png.
But I whis there was a way whithout compositing. So u get a beauty with alpha including groundreflection with alpha and shadow as png.