Search found 12 matches

by jackassol
Tue Feb 09, 2021 12:40 pm
Forum: Maxon Cinema 4D
Topic: Slave not showing up via ethernet(LAN) in C4D
Replies: 1
Views: 904

Slave not showing up via ethernet(LAN) in C4D

Hej Guys -

I don't see my octane slave when I connecting my PCs via LAN-Cable in c4d.
I tried it in the standalone app - it's working great there.

It's working via WIFI -but not when I connect the LAN cable in the c4d app.

I also switched off the firewall on the slave and master computer ...
by jackassol
Mon Jun 15, 2015 12:51 pm
Forum: Maxon Cinema 4D
Topic: OctaneC4D-stuff Dropbox project
Replies: 171
Views: 95091

Re: OctaneC4D-stuff Dropbox project

please add me too :-)

[email protected]

thx
by jackassol
Fri Mar 13, 2015 1:47 pm
Forum: Maxon Cinema 4D
Topic: Linear workflow (different results - tone mapped)
Replies: 4
Views: 2375

Re: Linear workflow (different results - tone mapped)

aoktar wrote:If you use passes and you are sensitive to colors, don't use any tonemap things. It will cause wrong color information on each passes. This is big chaos for compositing.
Best use linear camera images with gamma 2.2 and floattbuffer on rendering. Pure colors.
ok thanks ;-)
by jackassol
Fri Mar 13, 2015 1:29 pm
Forum: Maxon Cinema 4D
Topic: Linear workflow (different results - tone mapped)
Replies: 4
Views: 2375

Re: Linear workflow (different results - tone mapped)

You said the problem actually. Don't you watch the passes tutorials?

Yes i have.
Ok i'm the problem, yes. ;-)

Need i select "render buffer type: float (without tonemapped) and then color-correct it in post?
Or is there another way to get the result like in the "tone mapped" rendering ...
by jackassol
Fri Mar 13, 2015 12:55 pm
Forum: Maxon Cinema 4D
Topic: Linear workflow (different results - tone mapped)
Replies: 4
Views: 2375

Linear workflow (different results - tone mapped)

Hello, i try to match my render passes in linear(tone mapped) workflow.

If i select: "render buffer type: float (tonemapped)"-> the beauty image looks nice (as i wish)
problem here: if i match all my passes in photoshop ( all merged with linear dodge (add)), the image looks a way to bright!!!

PS ...
by jackassol
Tue Dec 09, 2014 11:11 am
Forum: Maxon Cinema 4D
Topic: Cloner + SplineWrap Problems
Replies: 5
Views: 3827

Re: Cloner + SplineWrap Problems

Maybe i have found a solution on the internet.


order of operations.
every frame c4d goes from the top of the object manager to the bottom.
make sure its all logical.
the spline should be first, than the deformer/deformed object.
make sure something at the top isnt depending on something at the ...
by jackassol
Tue Dec 09, 2014 10:32 am
Forum: Maxon Cinema 4D
Topic: Cloner + SplineWrap Problems
Replies: 5
Views: 3827

Cloner + SplineWrap Problems

Hallo guys, i have some big issues with my c4d scenes with octane.

For some reasons, my scenes with (round-about 15) Spline-Wrap deformers applied, should not render that stuff, like that what is viewed in the viewport or rendered with the advanced renderer.
If if i render with octane in the render ...
by jackassol
Thu Nov 27, 2014 7:01 pm
Forum: Maxon Cinema 4D
Topic: Motionblur + Deformer + Displacement
Replies: 6
Views: 2083

Re: Motionblur + Deformer + Displacement

aoktar wrote:Limitations means that it's out of plugin developpers. Yes, i think it's a bug or limit. But i'll point it to octane guys.
ok, thanks
by jackassol
Thu Nov 27, 2014 6:58 pm
Forum: Maxon Cinema 4D
Topic: Motionblur + Deformer + Displacement
Replies: 6
Views: 2083

Re: Motionblur + Deformer + Displacement

aoktar wrote:
jackassol wrote:Yes, for sure. If I turn "off" displacement in the material slot it work well.
looks like a sdk issue or limit. I don't know
Does it mean, it will not work yet?
by jackassol
Thu Nov 27, 2014 6:31 pm
Forum: Maxon Cinema 4D
Topic: Motionblur + Deformer + Displacement
Replies: 6
Views: 2083

Re: Motionblur + Deformer + Displacement

Yes, for sure. If I turn "off" displacement in the material slot it work well.

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