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by Elvissuperstar007
Wed Sep 02, 2026 4:38 pm
Forum: Autodesk 3Ds Max
Topic: PNG ⇄ JPEG Relink Tool for 3ds Max
Replies: 4
Views: 231

Re: PNG ⇄ JPEG Relink Tool for 3ds Max

Added another script to auto-load assets from the scene.
by Elvissuperstar007
Wed Sep 02, 2026 4:37 pm
Forum: Autodesk 3Ds Max
Topic: PNG ⇄ JPEG Relink Tool for 3ds Max
Replies: 4
Views: 231

Re: PNG ⇄ JPEG Relink Tool for 3ds Max

I made a small fix; it didn't affect functionality, but it caused a random error when trying to expand the interface—it's fixed now! I'll update the main post.
by Elvissuperstar007
Tue Sep 01, 2026 12:33 pm
Forum: Autodesk 3Ds Max
Topic: PNG ⇄ JPEG Relink Tool for 3ds Max
Replies: 4
Views: 231

PNG ⇄ JPEG Relink Tool for 3ds Max

A one-click texture relinking tool that swaps your scene's textures between PNG and JPEG — in either direction — without breaking a single texture setting.

What it does

If you've ever needed to switch a whole scene's textures from PNG to JPEG (or back), you know the pain: dozens of Bitmap nodes ...
by Elvissuperstar007
Fri Aug 28, 2026 9:52 am
Forum: Development Build Releases
Topic: Octane → V-Ray / Corona: A Converter That Will Become Part of the Pipeline
Replies: 0
Views: 58

Octane → V-Ray / Corona: A Converter That Will Become Part of the Pipeline

I’m developing an official Octane → V-Ray / Corona converter that will allow scenes to be transferred between render engines without baking textures.

The main goal is to preserve the original scene structure: after conversion, the number of colors, Color Maps, and textures will remain the same as ...
by Elvissuperstar007
Mon Aug 24, 2026 8:48 am
Forum: Autodesk 3Ds Max
Topic: Lightmixer AOL
Replies: 10
Views: 646

Re: Lightmixer AOL

Another point that would be technically very simple to implement is giving users the ability to rename Light ID layers.

Why should the user constantly have to guess which light source they are editing and what each ID is responsible for? This is simply not practical in a real production pipeline ...
by Elvissuperstar007
Wed Aug 12, 2026 3:03 am
Forum: Autodesk 3Ds Max
Topic: Lightmixer AOL
Replies: 10
Views: 646

Re: Lightmixer AOL

You already have the best example of how this feature should work — Corona Renderer. With a single click, you can create a LightMix for all light sources, individual lights, or organize them into groups. Everything should be designed to simplify the workflow, rather than forcing the user to manually ...
by Elvissuperstar007
Wed Aug 12, 2026 12:10 am
Forum: Releases
Topic: OctaneRender® 2026.4 for 3ds max® v26.10
Replies: 31
Views: 2580

Re: OctaneRender® 2026.4 for 3ds max® v26.10

By the way, I forgot to mention that when I was rendering these spheres, the HDR wouldn't rotate.
by Elvissuperstar007
Mon Aug 03, 2026 10:25 pm
Forum: Releases
Topic: OctaneRender® 2026.4 for 3ds max® v26.10
Replies: 31
Views: 2580

Re: OctaneRender® 2026.4 for 3ds max® v26.10

The bug does exist after all; it doesn't happen every time, but it shows up in 70% of cases.
by Elvissuperstar007
Mon Aug 03, 2026 5:17 pm
Forum: Releases
Topic: OctaneRender® 2026.4 for 3ds max® v26.10
Replies: 31
Views: 2580

Re: OctaneRender® 2026.4 for 3ds max® v26.10

The orthographic camera is broken.
by Elvissuperstar007
Wed Jul 15, 2026 8:17 pm
Forum: Releases
Topic: OctaneRender® 2026.4 for 3ds max® v26.10
Replies: 31
Views: 2580

Re: OctaneRender® 2026.4 for 3ds max® v26.10

Some kind of bug
3ds max 2025.3

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