Search found 5 matches

by jcp
Tue Nov 28, 2017 7:24 am
Forum: Octane for Unity
Topic: Walkable ORBX.
Replies: 8
Views: 4257

Re: Walkable ORBX.

I would also be interested in some more details on this. The guide to importing an ORBX file https://unity.otoy.com/guides/importing-orbx-files-into-octane-unity/ shows it coming in as a single cube, the details of which are only visible at render time. Is this an interim situation or will it always ...
by jcp
Wed Nov 08, 2017 9:34 am
Forum: DAZ Studio
Topic: 360 renders
Replies: 10
Views: 8548

Re: 360 renders

That's good to know that it's possible, but disappointing that it is difficult - though I understand that you weren't responsible for the original code.

I'd appreciate it if you would consider implementing for the next major release.

And now I'll stop annoying you :)
by jcp
Tue Nov 07, 2017 12:34 am
Forum: DAZ Studio
Topic: 360 renders
Replies: 10
Views: 8548

Re: 360 renders

Okay . . . could I clarify is this a technical limitation of DAZ or more a matter of priorities?
by jcp
Thu Oct 26, 2017 10:39 pm
Forum: DAZ Studio
Topic: 360 renders
Replies: 10
Views: 8548

Re: 360 renders

Hi Paul,

Just following up on this and wondering if the panoramic camera is on the list of things to implement, as for the other octane plugins? I realise it is possible to export to standalone, add a pano camera, copy the daz camera settings etc. but it is a PITA, especially as every adjustment to ...
by jcp
Tue Jul 18, 2017 4:02 am
Forum: Octane for Unity
Topic: Octane for Unity - Installation Guide (rev. July 31st, 2017)
Replies: 111
Views: 257349

Re: Octane for Unity - Installation Guide and FAQ (UPDATED)

Hi Goldorak

Could you please add me as well - I own the Standalone and C4D and Daz plugins.

Thanks!

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