Hi,
I think that the Intel denoiser works better than the embedded denoiser available in Octane (Nvidia Optix?)
I leaved the default values.
I'm testing the experimental 2.8.1.2. There are a lot of things very useful, drag copy color, shift multiple selection of collections and the Intel denoiser ...
Search found 1586 matches
- Wed Aug 21, 2019 3:48 pm
- Forum: News & Announcements
- Topic: OctaneRender™ 2020.1.3 for Blender® 2.83 - new free tier!
- Replies: 364
- Views: 796166
- Mon Aug 19, 2019 5:24 pm
- Forum: News & Announcements
- Topic: OctaneRender™ 2020.1.3 for Blender® 2.83 - new free tier!
- Replies: 364
- Views: 796166
Re: OctaneRender™ 2019 for Blender® 2.8 - new free tier!
this is a stupid test to understand how Octane for Blender works.
To enable the denoiser it has to be composited.
I found the follow issues:
while the viewport is rendering launching at the same time a full render hangs Blender.
Sometime killing the Octane Server helps.
Linked external collections ...
To enable the denoiser it has to be composited.
I found the follow issues:
while the viewport is rendering launching at the same time a full render hangs Blender.
Sometime killing the Octane Server helps.
Linked external collections ...
- Mon Aug 19, 2019 11:59 am
- Forum: News & Announcements
- Topic: OctaneRender™ 2020.1.3 for Blender® 2.83 - new free tier!
- Replies: 364
- Views: 796166
Re: OctaneRender™ 2019 for Blender® 2.8 - new free tier!
is it possible to have the zip file as installer?
Blender RC3 is obsolete and I'm testing the 2.8 final and also the 2.81
regards
Blender RC3 is obsolete and I'm testing the 2.8 final and also the 2.81
regards
- Tue Dec 06, 2016 7:11 pm
- Forum: Autodesk 3Ds Max
- Topic: When will octane support rail clone?
- Replies: 6
- Views: 3438
Re: When will octane support rail clone?
Karba version worked perfectly with Railclone.
I used a lot of times.
Don't know about the latest Railclone + Octane for Max upgrades.
Render plugin programmers should look at the most popular Max tools and interface with them. Cooperation is important.
regards
I used a lot of times.
Don't know about the latest Railclone + Octane for Max upgrades.
Render plugin programmers should look at the most popular Max tools and interface with them. Cooperation is important.
regards
- Sat Jul 09, 2016 7:53 am
- Forum: General Discussion
- Topic: Build a custom render rig with 10.000+ renderpower
- Replies: 6
- Views: 2900
Re: Build a custom render rig with 10.000+ renderpower
I think that there are many things to consider
the resolution you need to fill can be reduced then enlarged with After Effects. Many people can't distinguish between a 2K to 4K upscale. There are some plugins that do very well this job.
Your benchmarks on what gpus are based? I read you have some ...
the resolution you need to fill can be reduced then enlarged with After Effects. Many people can't distinguish between a 2K to 4K upscale. There are some plugins that do very well this job.
Your benchmarks on what gpus are based? I read you have some ...
- Mon Jun 27, 2016 8:19 am
- Forum: Autodesk 3Ds Max
- Topic: ETA on proper v3 version
- Replies: 48
- Views: 20484
Re: ETA on proper v3 version
If Otoy has enough money it can find the best programmers on the planet.
Unfortunately the best cg programmers are already working on their own products.
Autodesk was the only company that bought Solid Angle and a good team of people.
I don't think it was a good idea because Arnold doesn't work on ...
Unfortunately the best cg programmers are already working on their own products.
Autodesk was the only company that bought Solid Angle and a good team of people.
I don't think it was a good idea because Arnold doesn't work on ...
- Wed Jun 01, 2016 8:04 am
- Forum: Maxon Cinema 4D
- Topic: Geforce 1080 Device not recognized
- Replies: 20
- Views: 11505
Re: Geforce 1080 Device not recognized
Pascal works only with Cuda 8.0. It will be released in August.
At the moment you can play games with the 1080.
At the moment you can play games with the 1080.
- Thu May 26, 2016 10:46 pm
- Forum: Autodesk 3Ds Max
- Topic: 3DS Max Roadmap & Strategy
- Replies: 15
- Views: 4526
Re: 3DS Max Roadmap & Strategy
After Karba Otoy can't find good programmers able to code with c++, Cuda and Max Sdk.
All over the world there are very few programmers with good skills cgi oriented.
it's not easy to find persons like Vlado, Ondra and Andrey...that's why we have so few renderers that really work and are well ...
All over the world there are very few programmers with good skills cgi oriented.
it's not easy to find persons like Vlado, Ondra and Andrey...that's why we have so few renderers that really work and are well ...
- Tue May 24, 2016 8:14 am
- Forum: General Discussion
- Topic: Octane for Max 3.0 licenses upgrade
- Replies: 1
- Views: 3655
Octane for Max 3.0 licenses upgrade
Dear Otoy,
probably you know I own 4 Octane for Max licenses, one Octane for Rhino, one Octane for After Effects.
Probably you don't know I was the most active users on this forum doing a lot of beta testing since when Otoy acquired Refractive Software company and Karba developed Octane for Max ...
probably you know I own 4 Octane for Max licenses, one Octane for Rhino, one Octane for After Effects.
Probably you don't know I was the most active users on this forum doing a lot of beta testing since when Otoy acquired Refractive Software company and Karba developed Octane for Max ...
- Tue May 17, 2016 7:31 am
- Forum: Autodesk 3Ds Max
- Topic: Water Caustics Help
- Replies: 20
- Views: 11159
Re: Water Caustics Help
you need a deformed mesh with displacement to simulate waves.
You have to use PMC and parallelism set to maximum.
You have to use PMC and parallelism set to maximum.