Hello NeonZorglub,
Did you get in touch with the Houdini dev about a revamp of the lightning system ?
Search found 320 matches
- Wed Sep 02, 2026 11:29 am
- Forum: Autodesk 3Ds Max
- Topic: Lightning system suggestion
- Replies: 5
- Views: 632
- Wed Aug 19, 2026 8:39 am
- Forum: Autodesk 3Ds Max
- Topic: Lightmixer AOL
- Replies: 10
- Views: 622
Re: Lightmixer AOL
It would be indeed a marvelous time saver !
- Thu Jul 23, 2026 8:37 am
- Forum: Autodesk 3Ds Max
- Topic: Cryptomatte rendering
- Replies: 4
- Views: 330
Re: Cryptomatte rendering
I got it, thanks Paride
- Wed Jul 22, 2026 12:24 pm
- Forum: Autodesk 3Ds Max
- Topic: Cryptomatte rendering
- Replies: 4
- Views: 330
Re: Cryptomatte rendering
Hello Paride, thanks for your reply, this is what I did but could you explain why it's not possible to render cryptomatte pass with the info channel kernel for exemple ? It would be very handy
- Tue Jul 21, 2026 10:08 am
- Forum: Autodesk 3Ds Max
- Topic: Cryptomatte rendering
- Replies: 4
- Views: 330
Cryptomatte rendering
Hello Paride,
Is there a way to render exclusively a cryptomatte pass sequence without calculating anything else ?
Is there a way to render exclusively a cryptomatte pass sequence without calculating anything else ?
- Fri Jul 17, 2026 2:15 pm
- Forum: Autodesk 3Ds Max
- Topic: Lightmixer AOL
- Replies: 10
- Views: 622
Re: Lightmixer AOL
It would be very nice to have a simple click solution to access the lightmixer
- Thu Jul 16, 2026 3:09 pm
- Forum: Autodesk 3Ds Max
- Topic: Requests
- Replies: 0
- Views: 787
Requests
Hello Paride and NeonZorglub, I've summarized my previous requests, would it be possible to :
- Have the 3ds Max viewport and the Octane viewport show the same thing when the camera lens shift has a value.
- Have the option to switch between Universal and Realistic Camera inside the camera ...
- Have the 3ds Max viewport and the Octane viewport show the same thing when the camera lens shift has a value.
- Have the option to switch between Universal and Realistic Camera inside the camera ...
- Fri Jun 05, 2026 2:15 pm
- Forum: Releases
- Topic: OctaneRender® 2026.2 for 3ds max® v26.7 - 3dsMax 2027 support
- Replies: 42
- Views: 5022
Re: OctaneRender® 2026.2 for 3ds max® v26.7 - 3dsMax 2027 support
Hello NeonZorblug, is there anything you can do about it or is it a standalone limitation ?
- Thu Jun 04, 2026 3:23 pm
- Forum: Releases
- Topic: OctaneRender® 2026.2 for 3ds max® v26.7 - 3dsMax 2027 support
- Replies: 42
- Views: 5022
Re: OctaneRender® 2026.2 for 3ds max® v26.7 - 3dsMax 2027 support
It's kind of working but only with these weird settings and not as it should (the black disk has motion blur, it shouldn't).
I've always used around 0,5 to 2 MB Duration in Octane with shutter time between 25 and 150, as soon as I put these value nothing is working correctly.
I have correct output ...
I've always used around 0,5 to 2 MB Duration in Octane with shutter time between 25 and 150, as soon as I put these value nothing is working correctly.
I have correct output ...
- Thu Jun 04, 2026 1:40 pm
- Forum: Releases
- Topic: OctaneRender® 2026.2 for 3ds max® v26.7 - 3dsMax 2027 support
- Replies: 42
- Views: 5022
Re: OctaneRender® 2026.2 for 3ds max® v26.7 - 3dsMax 2027 support
I've tried every settings available (mb duration, shuttertime etc...), nothing works when the displacement map is there