Search found 236 matches

by remKa
Fri Sep 12, 2025 7:55 am
Forum: Autodesk 3Ds Max
Topic: Octane Volume updates - Range Remap, Composite Channels
Replies: 1
Views: 54

Re: Octane Volume updates - Range Remap, Composite Channels

Thank you neonZorglub, it's working waaay better now !

Motion blur not working with the remap is a big topic though, will it be corrected with the next release ?
by remKa
Thu Sep 11, 2025 5:35 am
Forum: Releases
Topic: OctaneRender® for 3ds max® v2025.3 - 16.08
Replies: 4
Views: 115

Re: OctaneRender® for 3ds max® v2025.3 - 16.08

Wonderful, thank you very much neonZorglub !
by remKa
Mon Aug 04, 2025 9:57 am
Forum: Releases
Topic: OctaneRender® for 3ds max® v2026.1 Alpha3 - 26.01
Replies: 18
Views: 1393

Re: OctaneRender® for 3ds max® v2026.1 Alpha3 - 26.01

Hello NeonZorglub,

Thank you for your work ! When you say "Fixed issues with Octane Volume objects" it means that you solved the issue with Phoenix FD as well ?

Skipping the Max 2025 release wan't a problem but 3ds Max 2026.1 is a good release with nice improvements, Octane is the only render ...
by remKa
Wed Jun 25, 2025 2:18 pm
Forum: User Requests
Topic: Lights
Replies: 2
Views: 546

Re: Lights

To be honnest using gradient or any texture in lights is quite a pain in 3ds Max, I've been "forced" to use Redshift for 2 month and this is so much intuitive.
It's been 12 years that I use Octane so I'm deeply attached to this software, I don't want to make the switch !

I attach a video to show ...
by remKa
Tue Jun 24, 2025 8:48 am
Forum: User Requests
Topic: Lights
Replies: 2
Views: 546

Re: Lights

Hello, it would be nice to have feedbacks with user requests :)
by remKa
Fri Jun 13, 2025 9:04 pm
Forum: Releases
Topic: OctaneRender® for 3ds max® v2025.2.1 - 16.07
Replies: 17
Views: 1700

Re: OctaneRender® for 3ds max® v2025.2.1 - 16.07

Thank you Paride, there is also a bug with colored gradient texture that doesn't work in the emission map (i.e. a fire set up in Phoenix FD).
by remKa
Fri Jun 13, 2025 1:17 pm
Forum: Releases
Topic: OctaneRender® for 3ds max® v2025.2.1 - 16.07
Replies: 17
Views: 1700

Re: OctaneRender® for 3ds max® v2025.2.1 - 16.07

That works but did you check the bug with the gradient texture at the end ?
by remKa
Fri Jun 13, 2025 8:04 am
Forum: Releases
Topic: OctaneRender® for 3ds max® v2025.2.1 - 16.07
Replies: 17
Views: 1700

Re: OctaneRender® for 3ds max® v2025.2.1 - 16.07

Hello Paride, could you check my video in the message above please ? There are bugs with Hexadecimal codes and with the gradient texture that are pretty annoying :(
by remKa
Thu Jun 12, 2025 10:00 am
Forum: Releases
Topic: OctaneRender® for 3ds max® v2025.2.1 - 16.07
Replies: 17
Views: 1700

Re: OctaneRender® for 3ds max® v2025.2.1 - 16.07

Hello Neonzorglub, I have some bugs here :
Octane_Bug.mp4
(28.72 MiB) Downloaded 43 times
by remKa
Tue May 20, 2025 9:50 am
Forum: Autodesk 3Ds Max
Topic: Coherent ratio
Replies: 1
Views: 240

Coherent ratio

Hello,

just a thought : It would be nice to automaticaly set up a correct value for the coherent ratio in order to avoid flickering when the denoiser is ON.

I'm using this very useful calculator https://codepen.io/blastframe/full/mdmNmpa but maybe devs could implement it ?

Cheers

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