Hi everybody, my question is about how to render a colored light behind a glass, avoiding the surface to become completely white and not of the color of the emitter. My aim is to simulate a BLUE LED BEHIND A GLASS DIFFUSER that light up a surface.
thank you, bye!
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- Thu Mar 20, 2014 3:54 pm
- Forum: General Discussion
- Topic: Colored emitter rendition
- Replies: 1
- Views: 1567