
Search found 9 matches
- Tue Jul 15, 2014 9:02 am
- Forum: Autodesk 3Ds Max
- Topic: IES Texture problem
- Replies: 1
- Views: 1083
Re: IES Texture problem
Am I the only one with this problem? 

- Tue Jul 08, 2014 12:53 pm
- Forum: Autodesk 3Ds Max
- Topic: IES Texture problem
- Replies: 1
- Views: 1083
IES Texture problem
Hi Octane forum friends,
I'm having some problems with IES texturing. Until now I used to make Diffuse materials with Black Body emissions, and inside it, I used to put an IES file in Distribution slot.
Now I'm with Octane v1.55 (Max plugin), and it seem IES files doesn't work anymore. I have ...
I'm having some problems with IES texturing. Until now I used to make Diffuse materials with Black Body emissions, and inside it, I used to put an IES file in Distribution slot.
Now I'm with Octane v1.55 (Max plugin), and it seem IES files doesn't work anymore. I have ...
- Sat Jul 05, 2014 8:38 am
- Forum: Autodesk 3Ds Max
- Topic: OctaneRender® for 3ds max® v2.02
- Replies: 132
- Views: 47212
Re: OctaneRender® for 3ds max® v2.02
Hi vfxman83,
I have had this problem a lot of times. That's because you have too much geometry in your scene, at least more than 1.97Gb (your card limit).
I suggest you to use movable proxyes for vegetation and to use layers for reducing geometry.
But although if you don't do this, Octane can ...
I have had this problem a lot of times. That's because you have too much geometry in your scene, at least more than 1.97Gb (your card limit).
I suggest you to use movable proxyes for vegetation and to use layers for reducing geometry.
But although if you don't do this, Octane can ...
- Thu Jun 19, 2014 4:57 pm
- Forum: Autodesk 3Ds Max
- Topic: OctaneRender® for 3ds max® v2.0a
- Replies: 64
- Views: 25863
Re: OctaneRender® for 3ds max® v2.0a
sun fireflies go back. :( this will be fixed?
Please, fix this as soon as posible. Octane is becoming better and better in some aspects, but this kind of problems are simply unacceptable. Now I can render moving objects, displaced geometry and a lot of good things, but all of this are useless if ...
Please, fix this as soon as posible. Octane is becoming better and better in some aspects, but this kind of problems are simply unacceptable. Now I can render moving objects, displaced geometry and a lot of good things, but all of this are useless if ...
- Wed Jun 11, 2014 4:58 pm
- Forum: Autodesk 3Ds Max
- Topic: OctaneRender® for 3ds max® v2.0a
- Replies: 64
- Views: 25863
Re: OctaneRender® for 3ds max® v2.0a
Hi, I'm using an RGB image (.hdr) as sky texture, and it seems that it causes a lot of fireflies. It doesn't matter if I let it cook for many time, they don't disappear. Does anyone know what can I do?

Many thanks in advance

Many thanks in advance
- Wed May 28, 2014 3:59 pm
- Forum: Autodesk 3Ds Max
- Topic: Show materials in viewport
- Replies: 6
- Views: 4054
Re: Show materials in viewport
Many many thanks my Akira!!!
- Sat May 10, 2014 10:14 am
- Forum: Autodesk 3Ds Max
- Topic: Show materials in viewport
- Replies: 6
- Views: 4054
Show materials in viewport
Hi Octane forum friends. First of all, I apologize if this question has been asked before.
My question is: Is there any way to show all materials in viewport (textures and/or colors) after octane material conversion?
I use to apply V-ray materials to my geometry, and when i want to make a render ...
My question is: Is there any way to show all materials in viewport (textures and/or colors) after octane material conversion?
I use to apply V-ray materials to my geometry, and when i want to make a render ...
- Tue Apr 08, 2014 3:14 pm
- Forum: Autodesk 3Ds Max
- Topic: OctaneRender® for 3ds max® v1.50a
- Replies: 132
- Views: 49584
Re: OctaneRender® for 3ds max® v1.50a
Many thanks Kevin! This is an amazing discovering! Now i can populate my scenes with almost unlimited instances of a high-poly model. Thanks once again!
- Tue Apr 08, 2014 11:28 am
- Forum: Autodesk 3Ds Max
- Topic: OctaneRender® for 3ds max® v1.50a
- Replies: 132
- Views: 49584
Re: OctaneRender® for 3ds max® v1.50a
Never Mind~~~ I found a *F*I*N*A*L* solution for distrubuting super large scale with high poly trees!! Check it out!!
I am using Corona Render proxy object(turns out corona support octane render)
1.First u need to download corona render(google that and it's a free render engine)
2.create a corona ...
I am using Corona Render proxy object(turns out corona support octane render)
1.First u need to download corona render(google that and it's a free render engine)
2.create a corona ...