He used to be on the Octane Discord server but it looks like he deleted his Discord account?
Looks like you can send dm:s via Instagram so maybe that's worth a shot? https://www.instagram.com/skientia.co/
Search found 117 matches
- Thu Nov 14, 2024 6:15 pm
- Forum: General Discussion
- Topic: Eleksa
- Replies: 2
- Views: 7150
- Tue Dec 05, 2023 4:14 pm
- Forum: Development Build Releases
- Topic: OctaneRender® 2024.1 Alpha 1
- Replies: 53
- Views: 31607
Re: OctaneRender® 2024.1 Alpha 1 [current 2024.1]
Can we get a faster denoiser? Rendering times increase by a factor of 2
The denoiser itself probably won't get significantly faster and that rendering itself slows down significantly if you use the AI denoiser is due to the additional data it requires to do the denoising, but this is very scene ...
The denoiser itself probably won't get significantly faster and that rendering itself slows down significantly if you use the AI denoiser is due to the additional data it requires to do the denoising, but this is very scene ...
- Wed Nov 29, 2023 1:02 am
- Forum: General Discussion
- Topic: octane black friday 2023 deal?
- Replies: 37
- Views: 22518
Re: octane black friday 2023 deal?
Something strange is going. Check your new yearly subscription because mine was gone from account today. I had more than 360 days left, I have 9 days left now. Only coupon codes and render nodes are still live. Great deal.
I just got an email saying my sub is about to renew and logged it just to ...
I just got an email saying my sub is about to renew and logged it just to ...
- Fri Nov 24, 2023 3:25 am
- Forum: General Discussion
- Topic: Can't Cancel Automatic Renewal
- Replies: 1
- Views: 2358
Re: Can't Cancel Automatic Renewal
I’m getting the same error.
- Mon Apr 17, 2023 3:36 pm
- Forum: Commercial Product News & Releases (Download here)
- Topic: OctaneRender® 2022.1.1
- Replies: 43
- Views: 16998
Re: OctaneRender® 2022.1.1 [current 2022.1]
On my PC with 4090 I get:
5 sec – 200 samples, no denoiser
12 sec – 200 samples and denoiser
This is 2 times slower
60 sec – 2000 samples, no denoiser
1:30 sec – 2000 samples and denoiser
This is 1.5 times slower
In both cases it still takes too much time and when denoiser is on scene editing ...
5 sec – 200 samples, no denoiser
12 sec – 200 samples and denoiser
This is 2 times slower
60 sec – 2000 samples, no denoiser
1:30 sec – 2000 samples and denoiser
This is 1.5 times slower
In both cases it still takes too much time and when denoiser is on scene editing ...
- Sun Apr 16, 2023 10:10 pm
- Forum: Maxon Cinema 4D
- Topic: Layering Dirt Nodes
- Replies: 2
- Views: 590
Re: Layering Dirt Nodes
IIRC there is a limit of 3 dirt nodes per material but it looks like you’re only using two here so it’s probably not that?
- Wed Mar 29, 2023 7:49 pm
- Forum: Foundry Modo
- Topic: 100+ Modo | Octane Videos
- Replies: 4
- Views: 68181
Re: 100+ Modo | Octane Videos
This is such a great resource and great idea to list them here to make it easier to get an overview if what you're looking for is covered.
I watched most of them earlier this week and learnt a few new tricks and got some reminders of stuff I had forgotten about.
I watched most of them earlier this week and learnt a few new tricks and got some reminders of stuff I had forgotten about.
- Tue Nov 15, 2022 11:49 am
- Forum: Development Build Releases
- Topic: OctaneRender® 2022.1 RC 1 (updated 2022/11/3)
- Replies: 27
- Views: 13379
Re: OctaneRender® 2022.1 RC 1 [current 2022.1] updated 2022/11/3
Hi all
Made coherent ratio less aggressive.
Happy rendering
Your OTOY team
Does this change the formula used in this calculator or should we still stick to those values if we want to be sure the coherent ratio is fully calculated to avoid flickering in animations? https://codepen.io ...
Made coherent ratio less aggressive.
Happy rendering
Your OTOY team
Does this change the formula used in this calculator or should we still stick to those values if we want to be sure the coherent ratio is fully calculated to avoid flickering in animations? https://codepen.io ...
- Sun Sep 20, 2020 1:51 pm
- Forum: Blender
- Topic: [SOLVED] Rounded Edge with the Universal Material
- Replies: 10
- Views: 6694
Re: [SOLVED] Rounded Edge with the Universal Material
So you don't have to plug in the rounded edge node and can just set a radius like in the original post of this thread?linograndiotoy wrote:Accurate mode has been set as the default mode since several builds already.Obizzz wrote:IMHO accurate should be the default mode because fast doesn’t work in 90% of the the cases.
- Sun Sep 20, 2020 12:34 pm
- Forum: Foundry Modo
- Topic: So whats the best way to copy meshes between scenes?
- Replies: 6
- Views: 3776
Re: So whats the best way to copy meshes between scenes?
I had no idea the material overrides were preserved when you save a mesh preset. That's actually very useful.funk wrote:You can also save the mesh as a modo mesh preset and the overrides should be preserved: