Hello, i've tried to render MIchael 4 model and i got this black crease lines around his Eyebrow. ( image1)
Then i found that the eyebrow is made of a separate piece of geometry that lies ON the actual geometry of the face (image 2)
And i thought that problem is in the mesh, not in my videocard ...
Search found 4 matches
- Fri Jan 17, 2014 3:33 pm
- Forum: Poser
- Topic: Fixing the "black line" problem (One idea)
- Replies: 2
- Views: 2629
- Thu Jan 09, 2014 10:00 pm
- Forum: Poser
- Topic: Camera Animation Problem
- Replies: 2
- Views: 1404
Re: Camera Animation Problem
Problem solved. I just need to make changes between keyframes carefully
- Tue Jan 07, 2014 3:53 pm
- Forum: Poser
- Topic: Camera Animation Problem
- Replies: 2
- Views: 1404
Camera Animation Problem
Greetings, i have a problem - i need to make an orbit around the body of my main character, but the problem is, when i'm trying to make a keyframe on 60 for ex. - my camera starts to move to the UNIVERSE.. so i can't rotate it around the body. Only around the UNIVERSE, when i tried to parent my main ...
- Sun Dec 29, 2013 11:48 pm
- Forum: Blender
- Topic: OctaneRender™ for Blender 1.20.2 - 2.8 beta Win [OBSOLETE]
- Replies: 56
- Views: 27701
Re: OctaneRender™ for Blender 1.20.2 - 2.8 beta Win [CURRENT]
Hi, i've just bought Octane plugin for Blender. And i have a question..
Do i need to change from Edit mode to Object mode every time to see how my textures were applied to my model? It is not changing UV textures in real-time. I mean when i am moving the UV in Cycles render for example, i can see ...
Do i need to change from Edit mode to Object mode every time to see how my textures were applied to my model? It is not changing UV textures in real-time. I mean when i am moving the UV in Cycles render for example, i can see ...