Search found 18 matches
- Tue Jun 21, 2016 2:07 pm
- Forum: Maxon Cinema 4D
- Topic: Render Layer Mask hardcoded Sample Count Limit
- Replies: 2
- Views: 1231
Re: Render Layer Mask hardcoded Sample Count Limit
Is this resolved with Octane V3?
- Wed Apr 27, 2016 12:17 pm
- Forum: Maxon Cinema 4D
- Topic: Render Layer Mask hardcoded Sample Count Limit
- Replies: 2
- Views: 1231
Render Layer Mask hardcoded Sample Count Limit
Seems in 2.24.2 R1 there is a hardcoded limit of 1024 Samples for Render Layer Mask Passes, can anyone confirm this?
- Thu Jan 14, 2016 4:52 pm
- Forum: Maxon Cinema 4D
- Topic: x-particles true support
- Replies: 10
- Views: 3927
Re: x-particles true support
Just to get the color from XParticles to Octane would be huge. Fingers crossed 

- Mon May 11, 2015 1:19 pm
- Forum: Bug Reports
- Topic: C4D Shaders Render Size overwritten
- Replies: 0
- Views: 1382
C4D Shaders Render Size overwritten
If one activates the Override Kernel Settings in the Render Settings Windows, the value for the Shader Render Size in the seperate Octane Render Settings Windows seems to be overwritten with the standard lower value. But it's not possible to set the Shader Render Size in the Overwrite Kernel ...
- Fri May 08, 2015 10:35 am
- Forum: Maxon Cinema 4D
- Topic: Faking Reflection
- Replies: 5
- Views: 2204
Re: Faking Reflection
It did, thanks again. It would be nice if we could have more options in the Object Tag for including and excluding objects from AO, Reflection etc.
- Wed May 06, 2015 1:35 pm
- Forum: Maxon Cinema 4D
- Topic: Faking Reflection
- Replies: 5
- Views: 2204
Re: Faking Reflection
Ok, figured it out myself. Thanks very much again Kerem.
- Wed May 06, 2015 10:31 am
- Forum: Maxon Cinema 4D
- Topic: Faking Reflection
- Replies: 5
- Views: 2204
Re: Faking Reflection
Thanks for your suggestion Kerem, I am not sure if I understood the second part of your answer.
Could you provide a screenshot or a file for clarification. Thanks.
Could you provide a screenshot or a file for clarification. Thanks.
- Tue May 05, 2015 4:00 pm
- Forum: Maxon Cinema 4D
- Topic: Faking Reflection
- Replies: 5
- Views: 2204
Faking Reflection
Is it possible to exclude objects from Reflection?
If not, is it possible to have an environmental reflection on the Shader Level
instead on the scene level?
I have an empty white room, which inhabits a highly reflective object and in
order to get some interesting reflections I want to mix in an ...
If not, is it possible to have an environmental reflection on the Shader Level
instead on the scene level?
I have an empty white room, which inhabits a highly reflective object and in
order to get some interesting reflections I want to mix in an ...
- Sun Nov 23, 2014 7:42 am
- Forum: Maxon Cinema 4D
- Topic: Problem with multiple cards
- Replies: 9
- Views: 2791
Re: Problem with multiple cards
Maybe that was his issue, but what you can clearly see in the screenshot, that the
temperature values aren't listed in the correct order. It's a minor Bug but this
is also true with the latest version I use 2.12.2.
temperature values aren't listed in the correct order. It's a minor Bug but this
is also true with the latest version I use 2.12.2.
- Tue Oct 07, 2014 8:25 am
- Forum: General Discussion
- Topic: Official Statement from Otoy towards GTX 980/970
- Replies: 149
- Views: 109672
Re: Official Statement from Otoy towards GTX 980/970
Thanks for the heads up abstrax, it's good to know that this is not overlooked 
