Search found 4 matches

by ruhney71
Thu Aug 22, 2019 1:35 pm
Forum: General Discussion
Topic: Spectrail Denoise On = GPU Fail
Replies: 1
Views: 841

Re: Spectrail Denoise On = GPU Fail

Follow up...

Ah, I just found out that if I go to preferences and enable denoise on my third GTX 780 (3GB), the denoise is causing the GPUs to fail.
If I set denoise function to one of the main GPUs, the GUs do not fail. Meaning the 3GB GTX 780 is not doing anything.
by ruhney71
Thu Aug 22, 2019 1:12 pm
Forum: General Discussion
Topic: Spectrail Denoise On = GPU Fail
Replies: 1
Views: 841

Spectrail Denoise On = GPU Fail

Hi,

I'm running Octane 4.05 Standalone. When I enable AI Spectral Denoise and the render is restarted I get GPU fails.
Sometimes both GPUs, sometimes just one.

2x GTX 780 6GB Strix
Windows 10
by ruhney71
Sat Mar 11, 2017 9:36 pm
Forum: General Discussion
Topic: Boot problem with more then 5 GPUs and Asus WS-EX99Mainboard
Replies: 9
Views: 5824

Re: Boot problem with more then 5 GPUs and Asus WS-EX99Mainboard

Hi!

I know you tested PSU, but I had a very funny thing with 3* GTX 780 on a sabertooth x79. With 3 cards no boot, with 2 cards a normal boot. Then out of the blue a normal boot with 3 cards. After that no boot.

Tested the PSU and found out that it simply is not stable enough (anymore) when more ...
by ruhney71
Tue Feb 03, 2015 10:44 am
Forum: Development Build Releases
Topic: Blur - Sharpen feature for texture maps
Replies: 2
Views: 1434

Blur - Sharpen feature for texture maps

Hi, while experimenting with texture maps I'm really missing an option to add some blur or even sharpen a texture map. Could something like that be easily added to the RGB/Grayscale image node? Or a new node that goes in between the texture map and material node?

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