How did you get this picture? This is not Arion lol....cfrank78 wrote:physically correct would look like "logo2.jpg", like in the first post!
Search found 17 matches
- Tue Sep 24, 2013 7:04 am
- Forum: General Discussion
- Topic: Wrong calculaton of Lightbreaking in Octane?
- Replies: 24
- Views: 22569
Re: Wrong calculaton of Lightbreaking in Octane?
- Tue Sep 17, 2013 4:25 pm
- Forum: Rhinoceros 3D
- Topic: OctaneRender for Rhino Roadmap
- Replies: 24
- Views: 13817
Re: OctaneRender for Rhino Roadmap
Thank you Paul!
Great work, as usual!
Great work, as usual!

- Fri Sep 13, 2013 1:10 pm
- Forum: Rhinoceros 3D
- Topic: animation with rhino / bongo
- Replies: 8
- Views: 6460
Re: animation with rhino / bongo
P.S. I also noticed that each frame has to be loaded and "voxeled" again, is there any possibility to change this? or if not what can be done to shorten the process of loading / voxelization? joining the geometry (meshes) which shares the same materials ? Go to Rhino Options > OctaneRender and ...
- Thu Sep 12, 2013 7:26 am
- Forum: Works In Progress
- Topic: first Rhino test
- Replies: 17
- Views: 11761
Re: first Rhino test
Good job v-cube!

This is a know bug, i think it will be fixed soon.v-cube wrote:5. duplicate the block by copy and pasting it (that means "ctrl+c, ctrl.+v the rhino copy command does not work here, the block losses the assigned obj. file...)
- Mon Sep 09, 2013 2:51 pm
- Forum: Rhinoceros 3D
- Topic: OctaneRender for Rhino Beta 1.20.1 [OBSOLETE]
- Replies: 93
- Views: 51493
Re: OctaneRender for Rhino Beta 1.20.1 [STABLE]
That happens when you edit a map with Rhino material editor using for example Invert, Grayscale or other values in Output Adjustment.
Basically Rhino create a new bitmap called rdk$2342... the new map is stored in C:\Documents and Settings\Administrator\Local Settings\Temp\McNeel\RDK\Texture Cache.
Basically Rhino create a new bitmap called rdk$2342... the new map is stored in C:\Documents and Settings\Administrator\Local Settings\Temp\McNeel\RDK\Texture Cache.
- Sat Sep 07, 2013 11:14 am
- Forum: Rhinoceros 3D
- Topic: OctaneRender for Rhino Beta 1.20.1 [OBSOLETE]
- Replies: 76
- Views: 45288
Re: OctaneRender for Rhino Beta 1.20.1 [TEST]
I struggle to see where this would be a hindrance, really - I can't imagine it being any more convenient than this - and this also means that scripting languages can interact with the geometry - which is where proxies are most important ie. scattering. Anyhow - what would be necessary to give you ...
- Tue Sep 03, 2013 6:47 am
- Forum: Rhinoceros 3D
- Topic: OctaneRender for Rhino Beta 1.20.1 [OBSOLETE]
- Replies: 76
- Views: 45288
Re: OctaneRender for Rhino Beta 1.20.1 [TEST]
Would it also be possible,
maybe via right-click on that "lock octane camera" that it also keeps
the camera settings / perspective even when navigating in the perspective
view afterwards.
You can just create two perspective view in Rhino and lock Octane with one of them, while navigating in the ...
maybe via right-click on that "lock octane camera" that it also keeps
the camera settings / perspective even when navigating in the perspective
view afterwards.
You can just create two perspective view in Rhino and lock Octane with one of them, while navigating in the ...
- Wed Aug 28, 2013 1:01 pm
- Forum: Rhinoceros 3D
- Topic: OctaneRender for Rhino Beta 1.20.1 [OBSOLETE]
- Replies: 76
- Views: 45288
Re: OctaneRender for Rhino Beta 1.20.1 [TEST]
Thanks Paul, the new toolbar looks superb! ;)
- For "parallel" Rhino cameras, the Octane camera "fov" and "scale" is not longer calculated. For parallel cameras, manually adjust the "scale" pin to get the right fov. If any knows how to determine the "fov" for a parallel camera, let me know!
I'll ...
- For "parallel" Rhino cameras, the Octane camera "fov" and "scale" is not longer calculated. For parallel cameras, manually adjust the "scale" pin to get the right fov. If any knows how to determine the "fov" for a parallel camera, let me know!
I'll ...
- Tue Jul 23, 2013 7:29 pm
- Forum: News & Announcements
- Topic: OctaneRender for Rhino beta testers wanted
- Replies: 31
- Views: 36296
Re: NEW : OctaneRender for Rhino beta testers wanted
Hi, i'm an architect using Rhino since v.3.0, i'm using VrayforRhino and Maxwell since their beta, we also have RhinoThearos (THEA) and RhinoLive (Arion) in our office,
Octane was used just for a couple of works because the standalone is not ideal for our workflow, so i'm really interested to test ...
Octane was used just for a couple of works because the standalone is not ideal for our workflow, so i'm really interested to test ...
- Tue Apr 12, 2011 1:53 pm
- Forum: Commercial Product News & Releases (Download here)
- Topic: OctaneRender® 1.0 beta2.46 [OBSOLETE]
- Replies: 40
- Views: 13121
Re: OctaneRender® 1.024 beta 2.46 (lin/win) [RC]
Thank you for this update.
For people who is asking for the zip version, just use 7zip and extract the exe, Octane works without installing!

For people who is asking for the zip version, just use 7zip and extract the exe, Octane works without installing!
