hello,
thanks, I got the MB working ok. The foam is still an issue. I have ended up using just a single poly plane as the mesh and it still crashes. Its really driving me crazy. Can i really be running out of memory, I have 8 gigs!
Thanks
Search found 25 matches
- Wed Mar 20, 2019 12:19 pm
- Forum: Autodesk 3Ds Max
- Topic: 3ds Max & Phoenix FD Foam Not rendering
- Replies: 3
- Views: 3687
- Wed Mar 06, 2019 3:09 pm
- Forum: Autodesk 3Ds Max
- Topic: 3ds Max & Phoenix FD Foam Not rendering
- Replies: 3
- Views: 3687
3ds Max & Phoenix FD Foam Not rendering
Can anyone help me with a couple of Phoenix issues.
1. I cannot get motion blur working on liquids. I have motion blur enabled in rendering settings and have tried setting the Octane Properties of the Phoenix Object to "Object motion blur". Whatever happens I get no motion blur.
2. Im having some ...
1. I cannot get motion blur working on liquids. I have motion blur enabled in rendering settings and have tried setting the Octane Properties of the Phoenix Object to "Object motion blur". Whatever happens I get no motion blur.
2. Im having some ...
- Wed Aug 15, 2018 10:45 am
- Forum: Autodesk 3Ds Max
- Topic: Phoenix FD WSM not working
- Replies: 9
- Views: 6155
Re: Phoenix FD WSM not working
Thanks loads!
- Fri Aug 10, 2018 3:40 pm
- Forum: Autodesk 3Ds Max
- Topic: Phoenix FD WSM not working
- Replies: 9
- Views: 6155
Re: Phoenix FD WSM not working
ok, thanks!
- Fri Aug 10, 2018 1:12 pm
- Forum: Autodesk 3Ds Max
- Topic: Phoenix FD WSM not working
- Replies: 9
- Views: 6155
Re: Phoenix FD WSM not working
Sent it mate, did you get it?
- Thu Aug 09, 2018 2:02 pm
- Forum: Autodesk 3Ds Max
- Topic: Phoenix FD WSM not working
- Replies: 9
- Views: 6155
Re: Phoenix FD WSM not working
Hi Paride,
I tried this and I still cannot render the foam or splashes. Could I PM you with my file and see if you can get them to show up?
Thanks
Chris
I tried this and I still cannot render the foam or splashes. Could I PM you with my file and see if you can get them to show up?
Thanks
Chris
- Thu Aug 09, 2018 12:21 pm
- Forum: Autodesk 3Ds Max
- Topic: Phoenix FD WSM not working
- Replies: 9
- Views: 6155
Re: Phoenix FD WSM not working
I have done some more tests and when you create a ocean SIM, Phoenix creates two systems named "PG [Foam] of system [PhoenixFDLiquid001]" & "PG [Splashes] of system [PhoenixFDLiquid001]". These two systems accept the Particle WSM and you can see that they are retrieving data from them in the ...
- Wed Aug 08, 2018 1:51 pm
- Forum: Autodesk 3Ds Max
- Topic: Phoenix FD WSM not working
- Replies: 9
- Views: 6155
Phoenix FD WSM not working
I am running an ocean sim with a character popping out from under the waves. I have the ocean rendering correctly but when I try and add the Octane Particle WSM to the Foam & Splashes Phoenix Object it does not appear in the modifier list. If I select the main phoenix liquid object, I can see the ...
- Fri Jun 26, 2015 9:49 am
- Forum: OTOY & Oculus: Render the Metaverse Contest Submissions
- Topic: "My Portrait in The Metaverse" - By: Chipstarrr
- Replies: 1
- Views: 1989
Please Ignore this one I uploaded an older version by mistake!
Please Ignore this one I uploaded an older version by mistake!
- Fri Jun 19, 2015 9:51 pm
- Forum: OctaneVR Questions & Discussion
- Topic: Glow issue with 360 Cube Map for RTM submission!
- Replies: 3
- Views: 2878
Re: Glow issue with 360 Cube Map for RTM submission!
Hey peeps.
Ok so I got 24 hours into rendering my submission and decided to save out a test render. Looked ok until I realized the glow in post processing seems to allow the glow to bleed over the adjoining panel of the cube. As you will see in the link to the WIP below. Is this a bug in octane ...
Ok so I got 24 hours into rendering my submission and decided to save out a test render. Looked ok until I realized the glow in post processing seems to allow the glow to bleed over the adjoining panel of the cube. As you will see in the link to the WIP below. Is this a bug in octane ...