Search found 37 matches
- Sat Apr 03, 2021 9:55 pm
- Forum: Rhinoceros 3D
- Topic: Octane Pluggin doesn't recognize release from older computer
- Replies: 3
- Views: 2854
Re: Octane Pluggin doesn't recognize release from older computer
If you have an email address I can send the screen grab to. I don't wish to post it in a public forum.
- Sat Apr 03, 2021 11:50 am
- Forum: Rhinoceros 3D
- Topic: Octane Pluggin doesn't recognize release from older computer
- Replies: 3
- Views: 2854
Octane Pluggin doesn't recognize release from older computer
I just got a new computer for my rendering needs (GTX 3080…Yay!) but I am finding Octane plug-in for Rhino isn’t recognizing that I have released all working instances of Octane from my previous computer and is not working. The Stand-alone version is working fine. This is a subscription. Any ideas?
- Tue Apr 30, 2019 2:51 pm
- Forum: General Discussion
- Topic: Alpha Channels for individual objects?
- Replies: 5
- Views: 4273
Re: Alpha Channels for individual objects?
Thanks.
I'm using Standalone.
I was aware of the 'colored' crypto matte but haven't been able to get it real crisp in comparison to a pure black and white alpha.
I'm using Standalone.
I was aware of the 'colored' crypto matte but haven't been able to get it real crisp in comparison to a pure black and white alpha.
- Tue Apr 30, 2019 12:18 pm
- Forum: General Discussion
- Topic: Alpha Channels for individual objects?
- Replies: 5
- Views: 4273
Alpha Channels for individual objects?
Hi....still very new to Octane and can't seem to find a solution. Maybe it's right before my eyes and I don't see it.
I'm trying to make an object have it's own alpha channel. I can use the material ID layer but I never really get a clean selection from that in Photoshop. Close but not real crisp ...
I'm trying to make an object have it's own alpha channel. I can use the material ID layer but I never really get a clean selection from that in Photoshop. Close but not real crisp ...
- Thu Jun 12, 2014 2:53 pm
- Forum: Rhinoceros 3D
- Topic: Post Processing in V2....
- Replies: 2
- Views: 2577
Re: Post Processing in V2....
It's working in this (2.0.10.8) release now.
- Wed Jun 11, 2014 5:56 pm
- Forum: Rhinoceros 3D
- Topic: Post Processing in V2....
- Replies: 2
- Views: 2577
Post Processing in V2....
......it seems to be stuck at off. I'm unable to get it to turn on. Same file in stand-alone allows me to turn it on.
- Tue Jun 10, 2014 6:41 pm
- Forum: Rhinoceros 3D
- Topic: Saving to Stand-alone?
- Replies: 1
- Views: 1719
Re: Saving to Stand-alone?
I found it....right click in the settings window.
- Tue Jun 10, 2014 6:34 pm
- Forum: Rhinoceros 3D
- Topic: Saving to Stand-alone?
- Replies: 1
- Views: 1719
Saving to Stand-alone?
First of all....great job on porting to Rhino! Love it!
I'm sure I have done this before with 1.5 but just can't find where to go to click......how do I save out a file which I can open in the Stand-alone version? I've looked everywhere and just can't seem to find it.
TIA
I'm sure I have done this before with 1.5 but just can't find where to go to click......how do I save out a file which I can open in the Stand-alone version? I've looked everywhere and just can't seem to find it.
TIA
- Wed Mar 26, 2014 8:19 pm
- Forum: General Discussion
- Topic: Saving a material?
- Replies: 3
- Views: 1671
Re: Saving a material?
Tried it without grouping and that worked fine.....just selected all of the nodes at once and saved. Ungrouped once on import.
- Wed Mar 26, 2014 8:15 pm
- Forum: General Discussion
- Topic: Saving a material?
- Replies: 3
- Views: 1671
Re: Saving a material?
That seemed to work fine. I needed to ungroup twice, after import, and then the material was fine.