Render Elements already exist. Go to Render Setup > Kernel > Kernel Type: set to Info Channel and then in the Info Channel, select the channel you want to render (OA, MatID, ObjID, ZDepth,...)
The problem, to my knowledge, is that you have to do it one by one... waste of time. A fix would be to ...
Search found 4 matches
- Fri Oct 03, 2014 3:39 pm
- Forum: User Requests
- Topic: Render Elements
- Replies: 2
- Views: 1585
- Sun Sep 28, 2014 9:29 am
- Forum: Autodesk 3Ds Max
- Topic: Render artifacts... need help
- Replies: 5
- Views: 1963
Re: Render artifacts... need help
Karda: thank you for your answer. It fixed my problem. And sorry for the silence, lot of work here.
Thanks everybody!
Thanks everybody!

- Fri Sep 26, 2014 8:08 pm
- Forum: Autodesk 3Ds Max
- Topic: Render artifacts... need help
- Replies: 5
- Views: 1963
Re: Render artifacts... need help
No, unfortunately scaling does not solve the problem. In the picture, you see a colored material (single color), no scale involved.
Thanks anyway for trying. I hope someone knows a fix for this problem.
Thanks anyway for trying. I hope someone knows a fix for this problem.
- Fri Sep 26, 2014 5:23 pm
- Forum: Autodesk 3Ds Max
- Topic: Render artifacts... need help
- Replies: 5
- Views: 1963
Render artifacts... need help
Hello,
First of all, I am on a dead time and I would be grateful if someone could help solve this problem. I have very strange render artifacts that I cannot get rid of. See picture below. I'm using Max 2015 and 2.04 Octane Plugin.
To solve this problem, I have already tried to:
1. Check normals ...
First of all, I am on a dead time and I would be grateful if someone could help solve this problem. I have very strange render artifacts that I cannot get rid of. See picture below. I'm using Max 2015 and 2.04 Octane Plugin.
To solve this problem, I have already tried to:
1. Check normals ...