Search found 18 matches

by Josef
Thu Nov 22, 2018 10:43 am
Forum: Releases
Topic: Cinema 4D version 4.00 (obselete stable)
Replies: 161
Views: 69644

Re: Cinema 4D version 4.00 (stable)

Nice work Ahmet! :D

About v4 license upgrade: does this mean if i upgrade to a v4 , i can still use any v3.xx builds of the plugin and standalone?

Thanks a lot
by Josef
Sat Dec 02, 2017 11:11 pm
Forum: Releases
Topic: Version 3.08-test6.1 (TEST VERSION) updated on 8.12.2017
Replies: 194
Views: 118218

Re: Version 3.08-test6 (TEST VERSION)

Thanks so much Ahmet , you just blew my mind with the OSL integration and UI, the EDITOR!!! , it just works !
by Josef
Tue Nov 28, 2017 4:19 pm
Forum: Development Build Releases
Topic: OctaneRender™ Standalone 3.08 TEST 5
Replies: 30
Views: 16888

Re: OctaneRender™ Standalone 3.08 TEST 5 [latest 3.xx]

divasoft wrote:"Displacement of connected triangles are not torn apart anymore even if the triangles have different normals for the shared vertices, e.g. displacing a cube doesn't create cracks anymore".
Seriously? W T F???
:lol: April fools??

Image
by Josef
Tue Nov 28, 2017 7:21 am
Forum: Development Build Releases
Topic: OctaneRender™ Standalone 3.08 TEST 5
Replies: 30
Views: 16888

Re: OctaneRender™ Standalone 3.08 TEST 5 [latest 3.xx]

Displacement of connected triangles are not torn apart anymore even if the triangles have different normals for the shared vertices, e.g. displacing a cube doesn't create cracks anymore.
:D :D :D
by Josef
Sat Sep 30, 2017 8:39 pm
Forum: Releases
Topic: Test Version 3.07-Test6a
Replies: 69
Views: 46261

Re: Test Version 3.07-Test6a

ohhhh....just found there is a new search bar in the node editor 8-) tyvm Ahmet!!!
Awesome thank u! If we could access the bar by pressing TAB and enter for the node like nuke would be perfect ;)
Maybe later.

Oh shit, so this is possible ? haha, would love a commander like function in the node ...
by Josef
Wed Mar 08, 2017 11:17 pm
Forum: Releases
Topic: Version 3.06-TEST-3.1 (WORK IN PROGRESS BUILDS)
Replies: 196
Views: 110886

Re: Version 3.06-TEST-2 (WORK IN PROGRESS BUILDS)

eyeonestudio wrote:If possible, Could you make Thumbnail-View? :)
2017-03-07_114521.png
yes this is already in with right click :)

Image
by Josef
Wed Mar 01, 2017 4:16 pm
Forum: Releases
Topic: Version 3.06-TEST-3.1 (WORK IN PROGRESS BUILDS)
Replies: 196
Views: 110886

Re: Version 3.06-TEST-2 (WORK IN PROGRESS BUILDS)

Lovely progress Ahmet, great work!,

very minor suggestion ( not so minor code wise i know ), but would it be possible for the random color node to use a random number each time it was created?
would come in handy!

Cheers
Josef
by Josef
Sun Feb 26, 2017 5:55 pm
Forum: Releases
Topic: Version 3.06-TEST-3.1 (WORK IN PROGRESS BUILDS)
Replies: 196
Views: 110886

Re: Version 3.06-TEST (WORK IN PROGRESS BUILDS)

eyeonestudio wrote:Tri-Planar Node Test.... :)
It's Working.
2017-02-27_020243.png
looking good :)
by Josef
Tue Feb 21, 2017 9:35 am
Forum: Releases
Topic: Version 3.05.3 (13.01.2017)
Replies: 139
Views: 105286

Re: Version 3.05.3 (13.01.2017) - Latest stable

Just wanted to get some opinions about these revisions on displacement/emission/medium creations in material. Main reason is to make a simpler texture menu under octane materials. These nodes will not visible in any menu and it's possible to create by buttons or Node editor anymore. Please see ...
by Josef
Mon Jun 06, 2016 11:31 am
Forum: Maxon Cinema 4D
Topic: Free Octane Studio Tools - just updated for v3 alpha!
Replies: 23
Views: 10379

Re: Free Octane Studio Tools - just updated for v3 alpha!

Just a heads before a quick update,

release v3 build plugin defaults thickness at 10 with the HDRI tag,remove the scatter or set it to 0 if you use octane studio tools. This is going to be addressed in a new update soon.

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