This all sounds very good. Small question, will the very usefull "region render" be implemented in the max render?
I find it invulable to concentrate all the fire power on a fraction of the image for super quick feedback and miss that in the current build.
Many Thanks
Fabrice
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- Thu Nov 10, 2011 1:28 pm
- Forum: News & Announcements
- Topic: Refractive Software® announces OctaneRender® for 3ds max®
- Replies: 438
- Views: 337126