Hello aoktar,
I have scene, setup with the non-enterprise version of Octane.
It contains an animated texture sequence.
This texture is not rendered on the clients with the enterprise version of Octane on the render farm.
Have a nice day!
Achim
Search found 38 matches
- Wed May 29, 2019 1:46 pm
- Forum: Releases
- Topic: Cinema 4D version 2018.1.3-R5 (Latest stable) - 07.10.2019
- Replies: 113
- Views: 56511
- Tue May 07, 2019 7:42 am
- Forum: Releases
- Topic: OctaneRender 4.04 for Houdini Production build 4.04.0.2
- Replies: 38
- Views: 15999
Re: OctaneRender 4.04 for Houdini Production build 4.04.0.2
The Windows version linked is Octane_4.02.0.2_Houdini_Win64.zip!juanjgon wrote:Hi,
This build has been updated to the 4.04.0.2 version after adding new code to try to fix the rare problems related to the scene corruptions reported by some users.
Hope it helps to fix this weird issue,
-Juanjo
- Mon Jan 15, 2018 12:47 pm
- Forum: NUKE
- Topic: Octane material texture imput from Nuke
- Replies: 1
- Views: 14224
Octane material texture imput from Nuke
Hello,
can I wire unrendered composition output into materials as textures?
Have a nice day!
Achim
can I wire unrendered composition output into materials as textures?
Have a nice day!
Achim
- Thu Jun 30, 2016 9:52 pm
- Forum: Releases
- Topic: OctaneRender™ 3.0 for Houdini™ - daily build 3.02
- Replies: 33
- Views: 19493
Re: OctaneRender™ 3.0 for Houdini™ - daily build 3.02
Thank you!
Is it already available?
Is it already available?
- Wed Jun 15, 2016 11:27 am
- Forum: Maxon Cinema 4D
- Topic: baking transparent material
- Replies: 2
- Views: 1638
Re: baking transparent material
Thank you for the explanation, mojave!
My hope was there might be a trick to get the refracted background sampled.
My hope was there might be a trick to get the refracted background sampled.
- Tue Jun 14, 2016 10:43 am
- Forum: Maxon Cinema 4D
- Topic: baking transparent material
- Replies: 2
- Views: 1638
baking transparent material
Hello!
Is it possible to bake transparent materials so the underlying object/ material is sampled into the map?
Is it possible to bake transparent materials so the underlying object/ material is sampled into the map?
- Mon Jan 18, 2016 2:43 pm
- Forum: Releases
- Topic: OctaneRender for Nuke 3.03.3 [STABLE]
- Replies: 29
- Views: 29657
Re: OctaneRender for Nuke 3.0.1 [TEST]
Hello Paul,
I need a demo version of this plugin to check out functionalities and usage.
Thanks!
I need a demo version of this plugin to check out functionalities and usage.
Thanks!
- Thu Dec 03, 2015 8:01 pm
- Forum: User requests
- Topic: ******* Wishlist and feedback topic ********
- Replies: 341
- Views: 186934
Re: ******* Wishlist and feedback topic ********
I want the Render Buffer Type in the Render Settings set to Float Buffer by default.
It happens over and over that somebody forgets to change it and the renderings are useless afterwards.
It happens over and over that somebody forgets to change it and the renderings are useless afterwards.
- Tue Nov 24, 2015 9:08 am
- Forum: Bug Reports
- Topic: 2.24.1 (R3) commandline renders darker [FIXED]
- Replies: 12
- Views: 7355
Re: 2.24.1 (R3) commandline renders darker [FIXED]
There's a problem with the color correction node:
- Tue Oct 27, 2015 10:16 am
- Forum: Maxon Cinema 4D
- Topic: wierd white lines in Octane LV on the edges, any solution?
- Replies: 1
- Views: 2075
Re: wierd white lines in Octane LV on the edges, any solution?
Cranking up specular depth in the Octane Settings might help.