Search found 36 matches

by bmosalt
Mon Jan 01, 2018 2:42 am
Forum: DAZ Studio
Topic: OctaneRender 3 for DAZ Studio [TEST and STABLE] [OBSOLETE]
Replies: 453
Views: 768742

Re: Broke geometry...

MyRho wrote:Found some strange issues in Octane 3.07
....
This happens quite often for me, mainly when I use parented props. After trial and error I found that sending the render to "Final" and then ending Final will usually resolve the problem with the offset props. Not sure about the neck though.
by bmosalt
Mon Dec 04, 2017 8:27 pm
Forum: DAZ Studio
Topic: Issues with Neftis new Hair Sonia and Orphelia
Replies: 7
Views: 3797

Re: Issues with Neftis new Hair Sonia and Orphelia

I have Sonia hair. It has a longer than usual load time in octane and it demands about 1.5gb of vram. Otherwise it works fine. It’s just impractical, especially for complex scenes.
by bmosalt
Mon Dec 04, 2017 9:26 am
Forum: DAZ Studio
Topic: Issues with Neftis new Hair Sonia and Orphelia
Replies: 7
Views: 3797

Re: Issues with Neftis new Hair Sonia and Orphelia

For quite some time Neftis has been making hair with fibermesh. He/She does include a warning in the product description, even if it doesn't exactly illustrate just how taxing the hair can be on the system.

Generally vendors are creating more and more complex hair because it's the easiest way to ...
by bmosalt
Wed Jul 12, 2017 9:35 pm
Forum: DAZ Studio
Topic: G8 Eyebrow
Replies: 2
Views: 4218

Re: G8 Eyebrow

You've probably hidden "eyebrows" in the preferences tab. Just delete eyebrows from the list of hidden materials.
by bmosalt
Thu Mar 23, 2017 1:45 am
Forum: Redspec SSS
Topic: RedSpec TGX Wet (Poser & DAZ Studio plug-ins)
Replies: 21
Views: 99855

Re: RedSpec TGX Wet (Poser & DAZ Studio plug-ins)

Hi TRRazor,

Any news on when the wet shader will be available? My current project screams out for some great looking wet skin!

Cheers,
B
by bmosalt
Mon Jan 02, 2017 6:08 am
Forum: DAZ Studio
Topic: RedSpec TGX tailored MK3 for G3F & G8F is here!
Replies: 56
Views: 31877

Re: RedSpec TGX tailored MK3 for G3F is here!

Hi,

I have just noticed that the toenails material has the wrong SSS map. It loads in with the arms, not the legs. Obviously this is fairly simple to fix manually but I thought I'd give you a heads up.
RS_TGX_MK3_G3F Toenails SSS.png
Cheers
by bmosalt
Tue Dec 06, 2016 12:31 am
Forum: DAZ Studio
Topic: UltraScatter and Voxelizer?
Replies: 42
Views: 27181

Re: UltraScatter and Voxelizer?

face_off wrote:Below is a test build for you to try.
Just tested this build and it appears to have solved the placement issue. Cheers.
UltraScatter Example 2.png
by bmosalt
Thu Dec 01, 2016 7:12 am
Forum: DAZ Studio
Topic: UltraScatter and Voxelizer?
Replies: 42
Views: 27181

Re: UltraScatter and Voxelizer?

Below is a (highly) experimental build which attempts to provide support for grouped instances.

It still has some issues with placement (see attached pic), but considering that previously this scene rendered with a bare field and a couple of trees this is a big step forward.

UltraScatter ...
by bmosalt
Wed Aug 10, 2016 5:30 am
Forum: DAZ Studio
Topic: Howie Farkes' Harpwood Trail and Octane Render
Replies: 9
Views: 6097

Re: Howie Farkes' Harpwood Trail and Octane Render

I tried to create a simple version of that scene's layout (specific to the "...Instances" items) - but it rendered correctly in the DAZStudio plugin. So there must be something different with the scene you have which is causing the problem.

My test scene is below.

Paul
Hi Paul,

The problem with ...
by bmosalt
Mon Aug 08, 2016 12:41 pm
Forum: DAZ Studio
Topic: OctaneRender 3 for DAZ Studio [TEST and STABLE] [OBSOLETE]
Replies: 453
Views: 768742

Re: OctaneRender for DAZ Studio 3.03.2 [TEST]

Hi Paul,

Came across a bug I think. Rendering animation fails when you use a Render Setting from "My Presets".
Animation Bug.png
DS4.9 and OcDS 3.3.2.23

Regards,
Ben

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