Search found 14 matches

by mtmx
Sun Mar 16, 2014 2:22 pm
Forum: Works In Progress
Topic: Kriss Submachine Gun
Replies: 2
Views: 2226

Re: Kriss Submachine Gun

Thanks for the suggestions! I will try these
by mtmx
Wed Mar 12, 2014 9:54 am
Forum: Works In Progress
Topic: Kriss Submachine Gun
Replies: 2
Views: 2226

Kriss Submachine Gun

Hey everybody!

This is a WIP of a weapon modeled in Blender which I plan to use in a larger sci-fi animation later, but I also want to do a camera fly-by around the box to create a short clip for a demo reel. I am open to any comments that could make me improve the current look

Cheers!
by mtmx
Wed Nov 27, 2013 3:28 pm
Forum: M is for Metaverse Gallery
Topic: Souvenir
Replies: 6
Views: 2772

Re: Souvenir

Great scene concept and lighting! I also like your visualization work that I've seen on your website ;)
by mtmx
Thu Oct 24, 2013 12:02 pm
Forum: Works In Progress
Topic: Mi-24 WIP and my first Octane baby steps
Replies: 39
Views: 23855

Re: Mi-24 WIP and my first Octane baby steps

Looks awesome! How much time did it take to model the helicopter?
by mtmx
Thu Sep 26, 2013 4:39 pm
Forum: M is for Metaverse Gallery
Topic: 13 Street (Facade)
Replies: 2
Views: 1348

Re: 13 Street (Facade)

Nice work and details! I agree with @xxdanbrowne, it would be great if you'd have more variation in the instances, it would make the vegetation more lifelike
by mtmx
Sat Sep 07, 2013 5:03 pm
Forum: M is for Metaverse Gallery
Topic: 3D model of Henry VIII
Replies: 0
Views: 1094

3D model of Henry VIII

I have retouched an older scene I made with Henry VIII, inspired from his most famous painting. I tried to improve the lighting and overall appearance, modeled in Blender, face done using Facegen, rendered using PMC. I haven't tried SSS before, I will do this next to see how it looks.
Henry VIII
Henry VIII
by mtmx
Tue Sep 03, 2013 8:11 am
Forum: M is for Metaverse Gallery
Topic: First animationtest with octane
Replies: 12
Views: 5573

Re: First animationtest with octane

Nice! The character's movement is great !
by mtmx
Wed Aug 28, 2013 12:05 pm
Forum: News & Announcements
Topic: OctaneRender for Blender released!
Replies: 122
Views: 331273

Re: NEW : OctaneRender for Blender released!

JimStar, should we stop posting here, and move to the new "current" thread?
You can post here the common questions, it is the right place for them.
The issues reports are not "common" as they are bound only to specific versions (and in next version they may be fixed), so these should be posted in ...
by mtmx
Mon Aug 26, 2013 12:44 pm
Forum: News & Announcements
Topic: OctaneRender for Blender released!
Replies: 122
Views: 331273

Re: NEW : OctaneRender for Blender released!

Big thanks for the plugin release! I tried to find out about whether it will support Hair/Fur, I couldn't find info on that. Can anyone please tell?
by mtmx
Fri Sep 28, 2012 12:04 pm
Forum: Blender
Topic: Blender instances "patch" for the unofficial exporter
Replies: 149
Views: 90863

Re: Blender instances "patch" for the unofficial exporter

I think that all animated models and the camera should be contained in the main blend file that will launch the animation process, to create one obj that gets updated for each frame, and the static objects can be separate obj files.

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