I found it yesterday by myself, sorry for wasting your time. I was only focused on the spherical cam and do not realize that a normal cam can have an 180° angle, too.
I've buyed the Octane Plugin for MAX to work with it for hemispherical projections. Unfortunately, I realize that a spherical cam is not the same than a fisheye. Will this feature be available in the near future?
Hello everybody I'm the new one. Today I installed my brand new Octane Plugin for 3DSMAX.
The plan was to create a 180° hemispherical animation for a fulldome production. Now I realized that the picture of a spherical camera is not the same than a fisheye camera. Is it realistic that the spherical ...