Search found 24 matches

by studio3lhd
Mon Feb 27, 2017 1:42 pm
Forum: Foundry Modo
Topic: Modo 10.2v1 doesn't see Octane plugin
Replies: 5
Views: 2883

Re: Modo 10.2v1 doesn't see Octane plugin

can you post how you've solved this. The octane installer doesn't even write anything for me.. :(
by studio3lhd
Tue Jun 23, 2015 8:00 am
Forum: Foundry Modo
Topic: OctaneRender for Modo 3.03.3 [STABLE]
Replies: 724
Views: 311277

Re: OctaneRender for Modo (Windows) 2.23.2 [TEST]

"An Octane Error has occurred. Check the Event Log for details Did you check the Modo Event Log?

EDIT: The log message is related to displacement mapping on Modo701/801 and is a plugin bug, which I will fix in the next release.

I noticed frame width and height can not animate. Today I must ...
by studio3lhd
Thu Jun 18, 2015 9:31 am
Forum: Foundry Modo
Topic: OctaneRender for Modo 3.03.3 [STABLE]
Replies: 724
Views: 311277

Re: OctaneRender for Modo (Windows) 2.23.2 [TEST]

Funk, I will look at the changes in the next release.

Any chance to get nodal shading working in 901, or do we have to pray on the altar of TF I added a page to the manual on this. http://render.otoy.com/manuals/Modo/?page_id=1127 .

Paul

Cool, thanks!
I believe you need to re-order the ...
by studio3lhd
Thu Jun 18, 2015 9:23 am
Forum: Foundry Modo
Topic: OctaneRender for Modo 3.03.3 [STABLE]
Replies: 724
Views: 311277

Re: OctaneRender for Modo (Windows) 2.23.2 [TEST]

Funk, I will look at the changes in the next release.

Any chance to get nodal shading working in 901, or do we have to pray on the altar of TF I added a page to the manual on this. http://render.otoy.com/manuals/Modo/?page_id=1127 .

Paul

Cool, thanks!
I believe you need to re-order the ...
by studio3lhd
Wed Jun 17, 2015 3:14 pm
Forum: Foundry Modo
Topic: Nodal shading not working?
Replies: 3
Views: 1885

Re: Nodal shading not working?

Inspite my"clever" workaround ,it doesn't work with stuff defined by percentages and floats, only the rgb color. So, for example, I can override the specular color for multiple materials, but can't overide the specular fresnel.

I'm a shader tree noob, so I could be missing sth. But looking forward ...
by studio3lhd
Wed Jun 17, 2015 2:21 pm
Forum: Foundry Modo
Topic: Nodal shading not working?
Replies: 3
Views: 1885

Re: Nodal shading not working?

temporary workaround..
tst_update.JPG
by studio3lhd
Wed Jun 17, 2015 2:19 pm
Forum: Foundry Modo
Topic: OctaneRender for Modo 3.03.3 [STABLE]
Replies: 724
Views: 311277

Re: OctaneRender for Modo (Windows) 2.23.2 [TEST]

studio3lhd wrote: see below for image, since I don't know how to insert a second one here (no wonder the shading didn't work lol)
tst_update.JPG
by studio3lhd
Wed Jun 17, 2015 2:10 pm
Forum: Foundry Modo
Topic: OctaneRender for Modo 3.03.3 [STABLE]
Replies: 724
Views: 311277

Re: OctaneRender for Modo (Windows) 2.23.2 [TEST]

Any chance to get nodal shading working in 901, or do we have to pray on the altar of TF? :)

The box is white even after refresh, it simply ignores the constant node...
tst1.JPG

I've also posted here: http://render.otoy.com/forum/viewtopic.php?f=34&t=47934

[EDIT]: It does work!!! However the ...
by studio3lhd
Wed Jun 17, 2015 1:59 pm
Forum: Foundry Modo
Topic: 16bit Multi-layer EXR, is it possible?
Replies: 7
Views: 3292

Re: 16bit Multi-layer EXR, is it possible?

This will be awesome. I HATE converting from 32 bit to 16. I guess I just don't know enough about linear workflow.

I found out if I bring it into after effects though and edit at 32 bit linear. Then you can export as a 16 bit tiff from AE and bring into PS. Wish photoshop had better tools for ...
by studio3lhd
Wed Jun 17, 2015 1:40 pm
Forum: Foundry Modo
Topic: Nodal shading not working?
Replies: 3
Views: 1885

Nodal shading not working?

I have a need for multiple materials to behave the same way (regarding specular fresnel, roughness etc.) . I've constructed a simple workspace that does just that... Except it doesn't! :)

nodal.JPG

The Octane viewport ignores my constant node and simply applies the color that was specified ...

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