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by kibbycabbit
Thu Dec 19, 2019 7:39 am
Forum: General Discussion
Topic: Upgrading/Subscribing to 2020 whilst keeping Octane 4?
Replies: 32
Views: 15114

Re: Upgrading/Subscribing to 2020 whilst keeping Octane 4?

Ok that's too many types of subscriptions,

I see: Studio, Enterprise, Perpetual, V3, V2, V1, All-Access, etc. and now I have Prime Standalone expiring in 2 weeks...

With soon to be expired Prime. How do you guys get perpetual subscription?? Is it free?

What is the correct subscription for the ...
by kibbycabbit
Mon Oct 16, 2017 7:19 am
Forum: Blender
Topic: Incoming daylight for inside box
Replies: 2
Views: 1704

Incoming daylight for inside box

Hello,

I am trying to simulate an actual daylight into a bedroom thru a plane made of glass material.

I'm getting a sun in but isn't getting good natural light results.

Shouldn't there be more bouncing light?
by kibbycabbit
Sat Sep 23, 2017 8:12 am
Forum: Bug Reports
Topic: Blender 3.06.4 - 12.2 [TEST] - Bugs
Replies: 18
Views: 7707

Re: Blender 3.06.4 - 12.2 [TEST] - Bugs

Thanks for your reports.
I cannot reproduce it in my end, both windows and mac. Did you turn on render mode? If so, was it interactive? What type of material did you use and did the OctaneSever crash too?
More information will be appreciated. Thanks.
I've tested with solid view and render preview ...
by kibbycabbit
Sat Sep 23, 2017 8:05 am
Forum: Bug Reports
Topic: Blender 3.06.4 - 12.2 [TEST] - Bugs
Replies: 18
Views: 7707

Re: Blender 3.06.4 - 12.2 [TEST] - Bugs

Ahh, flashback. See a topic below -- very similar (or the same) issue to yours.

viewtopic.php?f=44&t=47686&p=241116#p241116

Check node editor and see if anything is connected to Normals pin.
by kibbycabbit
Mon Sep 18, 2017 5:09 am
Forum: Bug Reports
Topic: Blender 3.06.4 - 12.2 [TEST] - Bugs
Replies: 18
Views: 7707

Re: Blender 3.06.4 - 12.2 [TEST] - Bugs

Mac OS X 10.12.6 (16G29) / MacBook Pro 15" mid-2012 /w Retina Display
OctaneRender Standalone 3.06.4
OctaneRender for Blender 12.2
Blender 2.78a
Hardware connected: 3DConnexion SpaceMouse Wireless
[I have a crash log file; available upon request]

Load a Blender project with Octane materials already ...
by kibbycabbit
Sat Sep 16, 2017 6:37 am
Forum: Bug Reports
Topic: Blender Octane v3 - network render slave deamon crashes
Replies: 14
Views: 7160

Re: Blender Octane v3 - network render slave deamon crashes

I decided to try a development build (3.06.4 - 12.2). Voila, I see "Net GPUs: 2/2" Not sure why previous build doesn't work.

By the way, what's recommended Blender version for the development build?
by kibbycabbit
Sat Sep 16, 2017 6:15 am
Forum: Bug Reports
Topic: Blender Octane v3 - network render slave deamon crashes
Replies: 14
Views: 7160

Re: Blender Octane v3 - network render slave deamon crashes

Still no go. Maybe works fine on Windows environment? I'm using Blender on OSX and other machine running Windows + Octane daemon running.
by kibbycabbit
Wed Sep 06, 2017 12:27 am
Forum: Bug Reports
Topic: Out of memory
Replies: 4
Views: 7554

Re: Out of memory

Ah! Got it. It looks like Blender occupies more VRAM than OctaneRender Standalone. Any tip how I can savage more VRAM space for Octane plugin?

I'm changing GPU Headroom from default 300MB to 600MB in OOC setting in Blender (I have 1GB VRAM). Am I doing it correctly?

Thanks!
by kibbycabbit
Tue Sep 05, 2017 11:25 pm
Forum: Bug Reports
Topic: Out of memory
Replies: 4
Views: 7554

Re: Out of memory

Tested with OctaneRender Standalone:

I imported 4 meshes - each at 350k to 600k triangle counts. It can render no problem with 1.6 million triangles and high resolution textures. OOC at 500MB.
by kibbycabbit
Tue Sep 05, 2017 11:17 pm
Forum: Bug Reports
Topic: Out of memory
Replies: 4
Views: 7554

Out of memory

Hello,

Softwares & OS:
Mac OS X (Sierra)
Blender 2.78a
OctaneRender for Blender 11.24
OctaneRender Standalone 3.06.4

System:
MacBook Pro with Retina Display mid-2012
GeForce 640MB with 1GB VRAM
16GB RAM

In Blender, I activate Octane's Out of Core with 4GB system memory with 300mb overhead. It ...

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