
Search found 6 matches
- Sun Nov 27, 2011 10:35 am
- Forum: Plugin Discussion/Support
- Topic: Carrara plugin
- Replies: 9
- Views: 8577
Re: Carrara plugin
I think, that would be a good idea 

- Mon May 10, 2010 12:38 pm
- Forum: General Discussion
- Topic: Object meshs splitted in several parts ...
- Replies: 11
- Views: 4958
Re: Object meshs splitted in several parts ...
This is not the problem, as I wrote above, with 57 materials, Octane responses very slow
Your GPU is quite slow though. I'd consider upgrading to a GTX400 series card if you want to do serious work...
Radiance :D For Beta and playing around it is fast enough ;)
Unfortunately my i860 has an ATI ...
Your GPU is quite slow though. I'd consider upgrading to a GTX400 series card if you want to do serious work...
Radiance :D For Beta and playing around it is fast enough ;)
Unfortunately my i860 has an ATI ...
- Mon May 10, 2010 3:13 am
- Forum: General Discussion
- Topic: Object meshs splitted in several parts ...
- Replies: 11
- Views: 4958
Re: Object meshs splitted in several parts ...
This is not the problem, as I wrote above, with 57 materials, Octane responses very slow
- Sun May 09, 2010 4:41 pm
- Forum: General Discussion
- Topic: Object meshs splitted in several parts ...
- Replies: 11
- Views: 4958
Re: Object meshs splitted in several parts ...
Ok, the most important problem with Carrara is, that it exports a material for every single piece of the mesh,
so I have many duplicates of identical shaders. Is there any tool, wich can strip those duplicates out of .obj files?
(Otherwise I write it for myself)
so I have many duplicates of identical shaders. Is there any tool, wich can strip those duplicates out of .obj files?
(Otherwise I write it for myself)
- Sun May 09, 2010 11:25 am
- Forum: General Discussion
- Topic: Object meshs splitted in several parts ...
- Replies: 11
- Views: 4958
Re: Object meshs splitted in several parts ...
Thanks for the fast response, with different export settings , it works, but with 57 shaders, the software responses very slow.
But I like Octane
Edit:
I use Carrara 7
But I like Octane

Edit:
I use Carrara 7
- Sun May 09, 2010 8:55 am
- Forum: General Discussion
- Topic: Object meshs splitted in several parts ...
- Replies: 11
- Views: 4958
Object meshs splitted in several parts ...
This object consists of 57 parts with different shaders, but is loaded as a single mesh with one shader.
Do I something wrong ?
Or have I to load every single part as seperate mesh ?

Do I something wrong ?
Or have I to load every single part as seperate mesh ?

