Search found 9 matches
- Tue Jun 03, 2014 12:25 pm
- Forum: General Discussion
- Topic: MATTE - Disappeared reflections and lights
- Replies: 6
- Views: 2508
Re: MATTE - Disappeared reflections and lights
Thanks a lot!! It works!! 1.5 is different in TOO many things than 1.2
- Thu May 29, 2014 12:59 pm
- Forum: General Discussion
- Topic: MATTE - Disappeared reflections and lights
- Replies: 6
- Views: 2508
Re: MATTE - Disappeared reflections and lights
Because if I remove the opacity, lights effects disappear and there aren't reflections too 

- Thu May 29, 2014 11:12 am
- Forum: General Discussion
- Topic: MATTE - Disappeared reflections and lights
- Replies: 6
- Views: 2508
Re: MATTE - Disappeared reflections and lights
I have to hide light panels like in Octane 1.2!! Why do they remove this feature in 1.5!?!?! How can I hide light sources?!
- Wed May 28, 2014 2:52 pm
- Forum: General Discussion
- Topic: MATTE - Disappeared reflections and lights
- Replies: 6
- Views: 2508
MATTE - Disappeared reflections and lights
I have a problem with some options of Octane 1.5 when I open an Octane 1.2 file.
I applied a diffuse blackbody emission material to two light panels ticking "matte" option, but their reflection and the lights disappear in Octane 1.5.
I have to make a turntable, so the camera has a near clip of 50 to ...
I applied a diffuse blackbody emission material to two light panels ticking "matte" option, but their reflection and the lights disappear in Octane 1.5.
I have to make a turntable, so the camera has a near clip of 50 to ...
- Wed May 28, 2014 2:35 pm
- Forum: General Discussion
- Topic: FALLOFF - Circles Error
- Replies: 12
- Views: 4842
Re: FALLOFF - Circles Error
This is why I can't use the newest Octane Release
http://i58.tinypic.com/fc1tm8.jpg
Opening the same file, there are two different results.
I applied a diffuse blackbody emission material to the two panels ticking "matte" option, but their reflection and the lights disappear in Octane 1.5
Could ...
http://i58.tinypic.com/fc1tm8.jpg
Opening the same file, there are two different results.
I applied a diffuse blackbody emission material to the two panels ticking "matte" option, but their reflection and the lights disappear in Octane 1.5
Could ...
- Wed May 28, 2014 9:23 am
- Forum: General Discussion
- Topic: FALLOFF - Circles Error
- Replies: 12
- Views: 4842
Re: FALLOFF - Circles Error
Thank you for your answers.
- Seekerfinder: I mixed two glossy materials which have an RGBspectrum mapped on "specular" and "duffuse" (the reflection of the lenses isn't white)
- kavorka: my resolution is 3000x1500 and also if I pump up the samples the circles remains and they're more defined ...
- Seekerfinder: I mixed two glossy materials which have an RGBspectrum mapped on "specular" and "duffuse" (the reflection of the lenses isn't white)
- kavorka: my resolution is 3000x1500 and also if I pump up the samples the circles remains and they're more defined ...
- Tue May 27, 2014 9:09 am
- Forum: General Discussion
- Topic: FALLOFF - Circles Error
- Replies: 12
- Views: 4842
Re: FALLOFF - Circles Error
I tried also activating smooth option, but the circles remain!
Applying the same material to a not-scaled sphere, there are the same problems, but applying it to a different part of the sunglasses the circles disappear.
Which software do you use for 3d modeling? This geometry was made with Alias ...
Applying the same material to a not-scaled sphere, there are the same problems, but applying it to a different part of the sunglasses the circles disappear.
Which software do you use for 3d modeling? This geometry was made with Alias ...
- Tue May 27, 2014 8:14 am
- Forum: General Discussion
- Topic: FALLOFF - Circles Error
- Replies: 12
- Views: 4842
Re: FALLOFF - Circles Error
I tried to change epsilon value, but nothing changes!
Could it be a geometry problem, also if the lens is "only" a trimmed sphere?!?!
I tought that a sphere was a simple mesh
Thank you
Could it be a geometry problem, also if the lens is "only" a trimmed sphere?!?!
I tought that a sphere was a simple mesh

Thank you
- Mon May 26, 2014 7:20 pm
- Forum: General Discussion
- Topic: FALLOFF - Circles Error
- Replies: 12
- Views: 4842
FALLOFF - Circles Error
I'm Andrea, from Milan. I've a problem when I use the falloff node: I have to create a mix material for special sunglasses lenses that change color depending on your point of view:
http://assets.ray-ban.com/is/image/RayBan/Ray-Ban-Sunglasses-Aviator-Flash-Lenses?$jpeg-full$
The material I've ...
http://assets.ray-ban.com/is/image/RayBan/Ray-Ban-Sunglasses-Aviator-Flash-Lenses?$jpeg-full$
The material I've ...