Search found 9 matches

by Neticon
Tue Jun 03, 2014 12:25 pm
Forum: General Discussion
Topic: MATTE - Disappeared reflections and lights
Replies: 6
Views: 2508

Re: MATTE - Disappeared reflections and lights

Thanks a lot!! It works!! 1.5 is different in TOO many things than 1.2
by Neticon
Thu May 29, 2014 12:59 pm
Forum: General Discussion
Topic: MATTE - Disappeared reflections and lights
Replies: 6
Views: 2508

Re: MATTE - Disappeared reflections and lights

Because if I remove the opacity, lights effects disappear and there aren't reflections too :(
by Neticon
Thu May 29, 2014 11:12 am
Forum: General Discussion
Topic: MATTE - Disappeared reflections and lights
Replies: 6
Views: 2508

Re: MATTE - Disappeared reflections and lights

I have to hide light panels like in Octane 1.2!! Why do they remove this feature in 1.5!?!?! How can I hide light sources?!
by Neticon
Wed May 28, 2014 2:52 pm
Forum: General Discussion
Topic: MATTE - Disappeared reflections and lights
Replies: 6
Views: 2508

MATTE - Disappeared reflections and lights

I have a problem with some options of Octane 1.5 when I open an Octane 1.2 file.
I applied a diffuse blackbody emission material to two light panels ticking "matte" option, but their reflection and the lights disappear in Octane 1.5.
I have to make a turntable, so the camera has a near clip of 50 to ...
by Neticon
Wed May 28, 2014 2:35 pm
Forum: General Discussion
Topic: FALLOFF - Circles Error
Replies: 12
Views: 4842

Re: FALLOFF - Circles Error

This is why I can't use the newest Octane Release

http://i58.tinypic.com/fc1tm8.jpg

Opening the same file, there are two different results.
I applied a diffuse blackbody emission material to the two panels ticking "matte" option, but their reflection and the lights disappear in Octane 1.5

Could ...
by Neticon
Wed May 28, 2014 9:23 am
Forum: General Discussion
Topic: FALLOFF - Circles Error
Replies: 12
Views: 4842

Re: FALLOFF - Circles Error

Thank you for your answers.

- Seekerfinder: I mixed two glossy materials which have an RGBspectrum mapped on "specular" and "duffuse" (the reflection of the lenses isn't white)

- kavorka: my resolution is 3000x1500 and also if I pump up the samples the circles remains and they're more defined ...
by Neticon
Tue May 27, 2014 9:09 am
Forum: General Discussion
Topic: FALLOFF - Circles Error
Replies: 12
Views: 4842

Re: FALLOFF - Circles Error

I tried also activating smooth option, but the circles remain!
Applying the same material to a not-scaled sphere, there are the same problems, but applying it to a different part of the sunglasses the circles disappear.
Which software do you use for 3d modeling? This geometry was made with Alias ...
by Neticon
Tue May 27, 2014 8:14 am
Forum: General Discussion
Topic: FALLOFF - Circles Error
Replies: 12
Views: 4842

Re: FALLOFF - Circles Error

I tried to change epsilon value, but nothing changes!
Could it be a geometry problem, also if the lens is "only" a trimmed sphere?!?!
I tought that a sphere was a simple mesh :?:

Thank you
by Neticon
Mon May 26, 2014 7:20 pm
Forum: General Discussion
Topic: FALLOFF - Circles Error
Replies: 12
Views: 4842

FALLOFF - Circles Error

I'm Andrea, from Milan. I've a problem when I use the falloff node: I have to create a mix material for special sunglasses lenses that change color depending on your point of view:
http://assets.ray-ban.com/is/image/RayBan/Ray-Ban-Sunglasses-Aviator-Flash-Lenses?$jpeg-full$

The material I've ...

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