Search found 19 matches

by enko
Tue Dec 19, 2017 2:30 am
Forum: Maxon Cinema 4D
Topic: OSL node in 3.08
Replies: 7
Views: 2818

Re: OSL node in 3.08

Thank you @aoktar.

For anyone reading this in the future, manual is here:

https://docs.otoy.com/osl/index.html
by enko
Tue Dec 19, 2017 1:05 am
Forum: Maxon Cinema 4D
Topic: OSL node in 3.08
Replies: 7
Views: 2818

Re: OSL node in 3.08

@aoktar,

sorry if this is stupid, but are surfaces and closures currently supported?

I cannot get this to work:

Code: Select all

#include "stdosl.h"

surface mirror( output closure color c = 0 ){

	c = reflection(Ng);

}
by enko
Sun Dec 17, 2017 5:52 pm
Forum: DAZ Studio
Topic: OctaneRender 3 for DAZ Studio [TEST and STABLE] [OBSOLETE]
Replies: 453
Views: 769075

Re: OctaneRender 3 for DAZ Studio [TEST and STABLE]

Is 3.08 coming with Toon shader? Cannot wait. Its magic.
Currently passing through C4D to get it working, but direct drom Daz will be amazing.
by enko
Sat Dec 16, 2017 1:59 am
Forum: Maxon Cinema 4D
Topic: OSL node in 3.08
Replies: 7
Views: 2818

Re: OSL node in 3.08

@aoktar, we're lucky to have you.
Thank you!
by enko
Fri Dec 15, 2017 11:24 pm
Forum: Maxon Cinema 4D
Topic: OSL node in 3.08
Replies: 7
Views: 2818

Re: OSL node in 3.08

@aoktar

I see. Its very intuitive and easy to use overall. And the examples are great too.

Other things:
Sometimes it doesn't sync parameters in node to ones in code definition (maybe it something specific to how I am using it).
Plugging incompatible nodes to say input Color parameter - will ...
by enko
Fri Dec 15, 2017 10:15 pm
Forum: Maxon Cinema 4D
Topic: OSL node in 3.08
Replies: 7
Views: 2818

OSL node in 3.08

I am having a bit of fun with OSL node in 3.08 Test 6

A question:

What is the intended workflow? Is it intended to be edited/developed in the C4D editor? Or is this mainly just copy paste the code from elsewhere once its stable?

The reason I am asking is whenever I make a mistake - it takes down ...
by enko
Thu May 22, 2014 6:02 pm
Forum: Autodesk Maya
Topic: Maya 2015?
Replies: 3
Views: 1750

Re: Maya 2015?

Tried to manually copy it over:

Image

No luck.
by enko
Sat Mar 29, 2014 5:03 am
Forum: General Discussion
Topic: Emissive bloom
Replies: 2
Views: 2812

Re: Emissive bloom

FooZe,

Figured it out, sorry. It was on just on very low settings. Had to really crank it up. Works great.
by enko
Fri Mar 28, 2014 11:54 pm
Forum: Autodesk Maya
Topic: OctaneRender® for Maya® 1.33 - 2.3 Win [OBSOLETE]
Replies: 50
Views: 20791

Re: OctaneRender® for Maya® 1.33 - 2.3 Win [TEST]

Just wanted to note something. I've been running the official version until now - and came here in frustration because it would crash if I changed anything in the scene and launched the render. Like resizing a flat emissive, or switching a camera. Maya would crash pointing to octane.dll as the ...

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