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by spartan00j
Thu Aug 07, 2025 6:56 pm
Forum: General Discussion
Topic: Is there a way to convert a obj into a Vectron
Replies: 8
Views: 986

Re: Is there a way to convert a obj into a Vectron


Yeah it works with the original mesh polygons, not the displaced ones. You might try to use a Vectron displacement and put a noise in its Texture field. It will use the linear projection (XYZ -> UVW) though, not the Mesh UVs.


Hi I got it to work.
But I have a question. I tried to use an obj ...
by spartan00j
Sun Aug 03, 2025 6:43 pm
Forum: Poser
Topic: UI Window Feature
Replies: 9
Views: 2599

Re: UI Window Feature

Okay, I understand. :(
by spartan00j
Fri Aug 01, 2025 5:06 pm
Forum: Poser
Topic: UI Window Feature
Replies: 9
Views: 2599

Re: UI Window Feature


Seems like it was some kind of glitch. I can't seem to recreate it. But it did work. It looks like there is a bug in the plugin nodegraph code where if you open the nodegraph a second time, it is referring to the first nodegraph, which may not exist anymore. This is something I need to fix - it ...
by spartan00j
Wed Jul 30, 2025 11:01 pm
Forum: Poser
Topic: UI Window Feature
Replies: 9
Views: 2599

Re: UI Window Feature


Okay, what about applying the node graph feature to the render Target settings then. This is not really possible - the idea of displaying the NodeGraph window is so that you can see how the plugin has transferred the Poser scene to Octane. It is not intended for updating settings - sorry.

Thanks ...
by spartan00j
Tue Jun 17, 2025 1:16 pm
Forum: General Discussion
Topic: Is there a way to convert a obj into a Vectron
Replies: 8
Views: 986

Re: Is there a way to convert a obj into a Vectron

jobigoud wrote: Tue Jun 17, 2025 1:11 pm I don't think that conversion retains the UVs at this point unfortunately.
Okay, I understand. But I tried to apply noise to the model. For displacement. And it gives me nothing.
by spartan00j
Tue Jun 17, 2025 2:23 am
Forum: General Discussion
Topic: Is there a way to convert a obj into a Vectron
Replies: 8
Views: 986

Re: Is there a way to convert a obj into a Vectron


Yes the source OBJ makes a difference. Because it will try to figure out what is the interior vs exterior of the model. If it's not an enclosed shape it can break the ray marching. You might see massive see-through artifacts when looking at the surface. Normally when the ray marching goes slightly ...
by spartan00j
Fri Jun 13, 2025 7:05 pm
Forum: General Discussion
Topic: Is there a way to convert a obj into a Vectron
Replies: 8
Views: 986

Re: Is there a way to convert a obj into a Vectron


You can use a "Mesh volume SDF" node to convert an OBJ to a signed distance field. Then you can combine this with vectron primitives or other SDF objects with the union/subtraction/ink, etc. operators.

Hi I think I got it. It seems it might have been the original model I was trying to use.
Does ...
by spartan00j
Thu May 29, 2025 8:16 pm
Forum: Poser
Topic: OctaneRender 2025 for Poser [TEST and STABLE]
Replies: 9
Views: 1303

Re: OctaneRender 2025 for Poser [TEST and STABLE]


What is the version number of the plugin that you are using please?


2025.1.0.127.
I think I solved the problem. I tried other old projects and was having the same issue. But one happened to not have that same issue. So I exported the render target settings and applied it to the newer scene. And ...
by spartan00j
Thu May 29, 2025 8:28 am
Forum: Poser
Topic: OctaneRender 2025 for Poser [TEST and STABLE]
Replies: 9
Views: 1303

Re: OctaneRender 2025 for Poser [TEST and STABLE]

face_off wrote: Wed May 28, 2025 11:02 am This seems to be working for me.

visible environment.png

The backplate only shows where there is no geometry. Is it possible you have the ground plane enabled?

Paul
No, I even deleted it. Same issue
aaScreenshot 2025-05-29 032339.png
by spartan00j
Wed May 28, 2025 2:19 am
Forum: Poser
Topic: OctaneRender 2025 for Poser [TEST and STABLE]
Replies: 9
Views: 1303

Re: OctaneRender 2025 for Poser [TEST and STABLE]

Hey Paul, having an issue. It seems the the back plane is showing just black and the rendering window.
I switch it from planetary or to texture. And the background is still black.
Screenshot 2025-05-27 175520.png

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