hi p3taoctane my friend,
i was away for a while, work work work
ill get the latest ver of octane and see if there is a probl with exporter, but as far as i know exporter doesnt export any value from depth of field
i hope i got it right, i mean the probl u talking about...
cheers
Search found 248 matches
- Tue Jul 26, 2011 3:56 pm
- Forum: Autodesk Maya
- Topic: May help with Camera Settings
- Replies: 1
- Views: 1530
- Tue Jul 26, 2011 3:49 pm
- Forum: Autodesk Maya
- Topic: is there an Octane Render plugin for Maya 2011 Windows 7 64?
- Replies: 3
- Views: 2313
Re: is there an Octane Render plugin for Maya 2011 Windows 7 64?
check the 1st thread...
- Tue Jul 26, 2011 3:48 pm
- Forum: Autodesk Maya
- Topic: camera / unit nightmare
- Replies: 5
- Views: 3162
Re: camera / unit nightmare
Hi Metzger,
well yes the scaling option is removed from GUI, coz i had probl with people who had a rigged character models, and when exporter scales the scene animation is fu**ed up, so i decide to remove scaling for now...
also im limited coz of obj exporter, coz with obj exporter u can export ...
well yes the scaling option is removed from GUI, coz i had probl with people who had a rigged character models, and when exporter scales the scene animation is fu**ed up, so i decide to remove scaling for now...
also im limited coz of obj exporter, coz with obj exporter u can export ...
- Sun Jun 12, 2011 7:21 pm
- Forum: Autodesk Maya
- Topic: Animation rendering does not continue after first frame
- Replies: 3
- Views: 2116
Re: Animation rendering does not continue after first frame
i see, check the script editor and try to find the "call" command for octane and paste it here?
cheers
cheers
- Sun Jun 12, 2011 7:18 pm
- Forum: Autodesk Maya
- Topic: camera / unit nightmare
- Replies: 5
- Views: 3162
Re: camera / unit nightmare
hi people,
well i have remove the scaling procedure coz of the probl people had with character animation, bones and other things, and so far i couldnt find the solution for that probl...
i hope ill try to improve the script in near future, recently im very busy with the project im working on, but ...
well i have remove the scaling procedure coz of the probl people had with character animation, bones and other things, and so far i couldnt find the solution for that probl...
i hope ill try to improve the script in near future, recently im very busy with the project im working on, but ...
- Sun Jun 12, 2011 7:13 pm
- Forum: Autodesk Maya
- Topic: Looking for a maya to octane in OSX
- Replies: 1
- Views: 1518
Re: Looking for a maya to octane in OSX
u can get it from 1st thread, script supports all OS
cheers
cheers
- Sun Jun 12, 2011 7:12 pm
- Forum: Autodesk Maya
- Topic: Particle instance with polygonal objs not rendering....
- Replies: 2
- Views: 1797
Re: Particle instance with polygonal objs not rendering....
well its complicated, coz script is using maya's obj export for exporting meshes from maya, so as far as i know its not supported by obj export to export particle instances, im not sure 100% but ill check...
cheers
cheers
- Tue May 31, 2011 6:10 pm
- Forum: Autodesk Maya
- Topic: camera match
- Replies: 2
- Views: 1858
Re: camera match
hm i would like to help u but, basically when i wrote a script i tested everything, is ur camera in some group or something?
cheers
cheers
- Tue May 31, 2011 6:07 pm
- Forum: Autodesk Maya
- Topic: Animation rendering does not continue after first frame
- Replies: 3
- Views: 2116
Re: Animation rendering does not continue after first frame
hm, that could be a probl with octane, coz it should close and then maya should send next frame....
what ver of octane u use?
what ver of octane u use?
- Mon May 09, 2011 6:13 am
- Forum: Autodesk Maya
- Topic: use existing Project causes fatal error on Maya end
- Replies: 5
- Views: 3159
Re: use existing Project causes fatal error on Maya end
ill check the probl, but i dont have that kind of big scene here 
