Hello!
Trying to utilize octane Field texture with custom shape for a masking purpose of mixing textures and get weird results.
Scene look changes dramatically. For custom shapes I turned off any visibility options but got huge influence over colors and shadows.
And render time increases a lot ...
Search found 143 matches
- Sat Jun 07, 2025 10:16 pm
- Forum: Releases
- Topic: Cinema4D version 2025.2 - v1.5.1
- Replies: 17
- Views: 2214
- Fri May 23, 2025 3:02 pm
- Forum: Releases
- Topic: Cinema4D version 2025.2 - v1.5
- Replies: 38
- Views: 3675
Re: Cinema4D version 2025.2 - v1.5
Hi,
what happens if you change the MoGraph Cloner mode to Render-Instance?
If there is no deformed geometry, you should keep the motion blur to Transform only.
ciao,
Beppe
Yep in final worked changing clone mode to Render-Instance or Multi-Instance modes.
If change Instance to Render-Instance ...
- Fri May 23, 2025 12:25 am
- Forum: Releases
- Topic: Cinema4D version 2025.2 - v1.5
- Replies: 38
- Views: 3675
Re: Cinema4D version 2025.2 - v1.5
Hello!
Often get strange results with MoBlur on cloner object. There are some frames appear with weird smudged clones over image sequence.
Tell me please, what I miss this time?
previously, more or less successfully solved those effect by choosing "transform/vector" in the motion blur bookmark of ...
Often get strange results with MoBlur on cloner object. There are some frames appear with weird smudged clones over image sequence.
Tell me please, what I miss this time?
previously, more or less successfully solved those effect by choosing "transform/vector" in the motion blur bookmark of ...
- Tue May 20, 2025 12:41 pm
- Forum: Releases
- Topic: Cinema4D version 2025.2 - v1.5
- Replies: 38
- Views: 3675
Re: Cinema4D version 2025.2 - v1.5
Hi guys,
I've tried to reproduce both Live View update, and Composite texture + Chaos node without success.
Do you mind to share scenes that show the issues?
ciao,
Beppe
Thank you for your answer.
I'll send to you one of such scenes in the next 4-5 hours through private message.
upd.: I have ...
- Tue May 20, 2025 12:09 am
- Forum: Releases
- Topic: Cinema4D version 2025.2 - v1.5
- Replies: 38
- Views: 3675
Re: Cinema4D version 2025.2 - v1.5
Yes we are obligatory testing now, but the build should be fine:
Win Installer: https://render.otoy.com/customerdownloads/plugins/ed/90/82/d5/OctaneRender_Studio%2B_2025.2_for_Cinema4D_v1.6.exe
Win Archive: https://render.otoy.com/customerdownloads/plugins/13/46/b3/53/OctaneRender_Studio%2B_2025 ...
- Mon May 19, 2025 8:35 pm
- Forum: Releases
- Topic: Cinema4D version 2025.2 - v1.5
- Replies: 38
- Views: 3675
Re: Cinema4D version 2025.2 - v1.5
Yes we are obligatory testing now, but the build should be fine:
Win Installer: https://render.otoy.com/customerdownloads/plugins/ed/90/82/d5/OctaneRender_Studio%2B_2025.2_for_Cinema4D_v1.6.exe
Win Archive: https://render.otoy.com/customerdownloads/plugins/13/46/b3/53/OctaneRender_Studio%2B_2025 ...
- Mon May 19, 2025 2:25 pm
- Forum: Releases
- Topic: Cinema4D version 2025.2 - v1.5
- Replies: 38
- Views: 3675
Re: Cinema4D version 2025.2 - v1.5
Sorry. Has the hotfix already been done?
- Wed Apr 30, 2025 5:30 pm
- Forum: Releases
- Topic: Cinema4D version 2025.1 Build 0104
- Replies: 75
- Views: 9922
Re: Cinema4D version 2025.1 Build 0104
Hello!bepeg4d wrote: Wed Apr 30, 2025 9:09 am Hi,
if you create a new Render Setting from scratch, everything works as expected:
IMG_4858.jpeg
ciao,
Beppe
Can't say it was obvious))) but I got it, thanks for the reply!
- Fri Apr 25, 2025 2:57 am
- Forum: Releases
- Topic: Cinema4D version 2025.1 Build 0104
- Replies: 75
- Views: 9922
Re: Cinema4D version 2025.1 Build 0104
Another question, while rendering with active Alpha channel and saving layered PSD file through Render AOV manager is - why Post pass is cut by alpha?
It gets to cut any Post effects behind the object lines (((
It gets to cut any Post effects behind the object lines (((
- Thu Apr 24, 2025 11:43 pm
- Forum: Releases
- Topic: Cinema4D version 2025.1 Build 0104
- Replies: 75
- Views: 9922
Re: Cinema4D version 2025.1 Build 0104
Thanks for sharing the scene.
Light Masking is working as expected, but there is an issue with Live View update, so please go to "room_02" Octane Object Tag, Main tab, and enable the "Force update" option:
IMG_4780.jpeg
ciao,
Beppe
Hello, thank you for your answer!
Did the same as your ...