Search found 5 matches

by peajey
Wed Apr 29, 2015 1:37 pm
Forum: M is for Metaverse Gallery
Topic: TV commercial - Bamses Värld (characters, fur)
Replies: 11
Views: 4733

Re: TV commercial - Bamses Värld (characters, fur)

All is rendered on one machine.
Dual 780gtx.
1-10 minutes/frame, 1080p, about 700-2000 samples. All depending on the shot.
by peajey
Tue Apr 28, 2015 11:52 am
Forum: M is for Metaverse Gallery
Topic: TV commercial - Bamses Värld (characters, fur)
Replies: 11
Views: 4733

Re: TV commercial - Bamses Värld (characters, fur)

Ornatrix funkade jäkligt bra att styla som jag ville.
Problemen kom när jag började köra dynamics på håret. Jag fick det aldrig att funka som jag ville.
Det slutade med en blandning av cloth simuleringar och flex på meshen under.
by peajey
Thu Apr 23, 2015 11:57 am
Forum: M is for Metaverse Gallery
Topic: TV commercial - Bamses Värld (characters, fur)
Replies: 11
Views: 4733

Re: TV commercial - Bamses Värld (characters, fur)

No, the motion blur is made in post.
Every time I tried to use motion blur on the hairs with octane it looked weird and took long time.
by peajey
Mon Apr 20, 2015 8:33 am
Forum: M is for Metaverse Gallery
Topic: TV commercial - Bamses Värld (characters, fur)
Replies: 11
Views: 4733

TV commercial - Bamses Värld (characters, fur)

Hi,

This is a Swedish commercial for Bamses Värld (World of Bamse):
https://www.youtube.com/watch?v=E0Y6KItx0z4

My company Fiffigt created all the cg characters. (http://www.fiffigt.se)

Hair and fur created with ornatrix.
Rendered with octane.

Thanks!


Production Company: Effektfabriken
Agency ...

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