Search found 15 matches

by alexliuzinan
Fri Jul 31, 2015 3:17 am
Forum: Autodesk Maya
Topic: Octane texture artifacts problem
Replies: 3
Views: 2551

Re: Octane texture artifacts problem

Thanks for the detailed explanation Jim! :)
by alexliuzinan
Thu Jul 30, 2015 4:33 am
Forum: Autodesk Maya
Topic: Octane texture artifacts problem
Replies: 3
Views: 2551

Re: Octane texture artifacts problem

I just updated the plugin to the latest Maya® 2.23.2 - 7.8 Win and the the artifacts still exist.
however, i found that if i set the Octane:Sharpness value to anything above 0 and export the entire scene as an .orbx file, Octane Standalone will render the scene with no artifacts. :o
So i assume its ...
by alexliuzinan
Thu Jul 30, 2015 3:16 am
Forum: Autodesk Maya
Topic: Octane texture artifacts problem
Replies: 3
Views: 2551

Octane texture artifacts problem

guys help me out ,i am not sure if this is a bug or i made a mistake
so i sculpted and polypainted a head in zbrush4r6, unwrapped it using the uvmaster plugin, and exported it as maya2016 .ma file. 1.png
i then gave the model octane glossy material and plugged the texture in diffuse everything ...
by alexliuzinan
Thu Mar 26, 2015 7:49 pm
Forum: General Discussion
Topic: Index Texture?
Replies: 6
Views: 1879

Re: Index Texture?

Goldorak wrote:This may be possible in V3 using OSL. OSL is very powerful and can be used to implement any BRDF.
ah i see, looking forward to V3 :D thanks for the reply
by alexliuzinan
Tue Mar 24, 2015 12:43 am
Forum: General Discussion
Topic: Index Texture?
Replies: 6
Views: 1879

Re: Index Texture?

hopefully someone can explain :|
by alexliuzinan
Thu Mar 19, 2015 7:03 pm
Forum: General Discussion
Topic: Index Texture?
Replies: 6
Views: 1879

Index Texture?

Hi guys,
I am just wondering why the Index value cannot have a texture map input just like the rest of the material parameters, is there a reason behind this?
by alexliuzinan
Thu Mar 19, 2015 6:58 pm
Forum: Plugin Discussion/Support
Topic: Texture input in Index channel
Replies: 2
Views: 12465

Re: Texture input in Index channel

yea i was wondering the same thing. Texture imput for Index would be very usefull.
by alexliuzinan
Fri Dec 26, 2014 6:41 am
Forum: Autodesk Maya
Topic: OctaneRender® for Maya® 2.15 - 6.0 Win [OBSOLETE]
Replies: 24
Views: 9471

Re: OctaneRender® for Maya® 2.15 - 6.0 Win [TEST]

I am using Maya 2015, every time i assign the Polygon Side texture to a material Maya would instantly crash.
am i the only one getting this problem?
by alexliuzinan
Sun Oct 12, 2014 10:55 pm
Forum: Autodesk Maya
Topic: OctaneRender® for Maya® 2.10 - 5.2 Win [OBSOLETE]
Replies: 12
Views: 5312

Re: OctaneRender® for Maya® 2.10 - 5.2 Win [CURRENT]

JimStar wrote:alexliuzinan
Yes, this is a little bug, I've already fixed it. Will be OK in next release.;)
Awesome! Thanks JimStar :D
by alexliuzinan
Sun Oct 12, 2014 9:23 pm
Forum: Autodesk Maya
Topic: OctaneRender® for Maya® 2.10 - 5.2 Win [OBSOLETE]
Replies: 12
Views: 5312

Re: OctaneRender® for Maya® 2.10 - 5.2 Win [CURRENT]

when i try to plug materials to a mix material in the attribute editor, maya will display "// Error: line 0: The attribute 'octaneGlossyMaterial3.outColor' cannot be connected to 'octaneMixMaterial1.Material1'." it works fine if i go into the hypershade and connect the materials manually. is anyone ...

Go to advanced search