Search found 29 matches
- Wed Mar 29, 2017 1:55 pm
- Forum: Releases
- Topic: OctaneRender® for 3ds max® v3.06 TEST 3 - 4.31 [OBSOLETE]
- Replies: 94
- Views: 51567
Re: OctaneRender® for 3ds max® v3.06 TEST 3 - 4.31
Would be better if we have a "NOISE LEVEL" on render STATS, right? (even without using AS), so that way we can compare even better the optimization, improvements, setups. What do you think?
- Tue Dec 06, 2016 9:05 pm
- Forum: Releases
- Topic: OctaneRender® for 3ds max® v3.04.3 - 4.26 [OBSOLETE]
- Replies: 142
- Views: 64911
Re: OctaneRender® for 3ds max® v3.04.3 - 4.26 [TEST]
Just do a Roadmap like corona does: https://trello.com/b/EfPE4kPx/corona-road-map-3ds-max
Fix the bugs and make a POSSIBLE to do list, not just promises as we seen since 2.5
PLEASE!!!
Fix the bugs and make a POSSIBLE to do list, not just promises as we seen since 2.5
PLEASE!!!
- Fri Sep 30, 2016 12:38 pm
- Forum: User Requests
- Topic: octane light invisible for reflection, map channel & more...
- Replies: 1
- Views: 2938
Re: octane light invisible for reflection, map channel & more...
What is happening here? more than 1 month and NO answer at all? There is someone here giving any feedback to the users?
If there is someone reading this.
TIP: A good idea is to do something similar on what Corona Render did: https://trello.com/b/EfPE4kPx/corona-road-map-3ds-max A PUBLIC ...
If there is someone reading this.
TIP: A good idea is to do something similar on what Corona Render did: https://trello.com/b/EfPE4kPx/corona-road-map-3ds-max A PUBLIC ...
- Mon Aug 29, 2016 7:13 pm
- Forum: Autodesk 3Ds Max
- Topic: Who is the new developer for max plugin?
- Replies: 5
- Views: 2314
Re: Who is the new developer for max plugin?
Otoy could follow Corona render example: https://trello.com/b/EfPE4kPx/corona-road-map-3ds-max
- Fri Aug 12, 2016 3:55 am
- Forum: User Requests
- Topic: octane light invisible for reflection, map channel & more...
- Replies: 1
- Views: 2938
octane light invisible for reflection, map channel & more...
1 - INVISIBLE FOR REFLECTIONS X VISIBLE DIRECLY SEPARATED
http://i.imgur.com/djPnpmY.jpg
I would like to ask a very important feature specially for who works with advertising, which is to separate the "Invisible" of octane light for invisible directly and invisible for reflections . Actually if ...
http://i.imgur.com/djPnpmY.jpg
I would like to ask a very important feature specially for who works with advertising, which is to separate the "Invisible" of octane light for invisible directly and invisible for reflections . Actually if ...
- Mon Jul 04, 2016 6:17 am
- Forum: Bug Reports
- Topic: Octane v3.02 - 4.1 Volume Modifier don´t recognize Phoenix
- Replies: 8
- Views: 2926
Re: Octane v3.02 - 4.1 Volume Modifier don´t recognize Phoenix
Hey Jim, I could make it work...
in fact there was 2 things happening.
1 - I think I was using some newer version of Phoenix, probably some nightly build. Now I tried with a 2.2 demo version and it works.
2 - The OctaneVolume (WSM) still not showing on modifiers list, but I got why. I usually ...
in fact there was 2 things happening.
1 - I think I was using some newer version of Phoenix, probably some nightly build. Now I tried with a 2.2 demo version and it works.
2 - The OctaneVolume (WSM) still not showing on modifiers list, but I got why. I usually ...
- Mon Jul 04, 2016 5:14 am
- Forum: Bug Reports
- Topic: Octane v3.02 - 4.1 Volume Modifier don´t recognize Phoenix
- Replies: 8
- Views: 2926
Re: Octane v3.02 - 4.1 Volume Modifier don´t recognize Phoenix
.... Ow... thanks a lot for the support.
Maybe is something wrong with my Phoenix install. Tomorrow I´ll reinstall it and give you some feedback.
Thanks a lot
Maybe is something wrong with my Phoenix install. Tomorrow I´ll reinstall it and give you some feedback.
Thanks a lot
- Mon Jul 04, 2016 4:57 am
- Forum: Bug Reports
- Topic: Octane v3.02 - 4.1 Volume Modifier don´t recognize Phoenix
- Replies: 8
- Views: 2926
Re: Octane v3.02 - 4.1 Volume Modifier don´t recognize Phoenix
Yes I was following that. The attached image is a screenshot on 3.02 - 4.1
I didn´t save the scene but its easy to recreate... its just a Cylinder inside the Phoenix object linked on a Phoenix source. Nothing else.
But even just creating a Phoenix Object without any simulation or anything in the ...
I didn´t save the scene but its easy to recreate... its just a Cylinder inside the Phoenix object linked on a Phoenix source. Nothing else.
But even just creating a Phoenix Object without any simulation or anything in the ...
- Mon Jul 04, 2016 4:34 am
- Forum: Bug Reports
- Topic: Octane v3.02 - 4.1 Volume Modifier don´t recognize Phoenix
- Replies: 8
- Views: 2926
Octane v3.02 - 4.1 Volume Modifier don´t recognize Phoenix
As you can see on attached file, OctaneVolume don´t recognize the Phoenix Object. I´m using phoenix 2.2, Octane v3.02 - 4.1 on Max 2016
In fact it don´t even appear on Modifier list, so I putted it on the buttons to see whats happen.
Using Octane 3.02 - 4.0 it recognizes the object but seems to be ...
In fact it don´t even appear on Modifier list, so I putted it on the buttons to see whats happen.
Using Octane 3.02 - 4.0 it recognizes the object but seems to be ...
- Tue Jan 05, 2016 7:12 pm
- Forum: Commercial Product News & Releases (Download here)
- Topic: new features of OctaneRender™ 3.00 (updated 10.8.)
- Replies: 91
- Views: 101124
Re: OPEN CL + "UNLIMITED" GEOMETRY
OpenCL support: OctaneRender 3 will support the broadest range of processors possible using OpenCL to run on Intel CPUs with support for out-of-core geometry, OpenCL FPGAs and ASICs, and AMD GPUs.
Infinite mesh and polygon sizes: OctaneRender 3 removes all limits on the maximum allowed primitive ...
Infinite mesh and polygon sizes: OctaneRender 3 removes all limits on the maximum allowed primitive ...