Search found 5 matches
- Thu Nov 03, 2016 9:41 am
- Forum: M is for Metaverse Gallery
- Topic: Skin test
- Replies: 13
- Views: 17956
Re: Skin test
+1 Great Skin shader!
- Wed Sep 14, 2016 10:04 am
- Forum: Autodesk 3Ds Max
- Topic: Octane Manual ... At least give us a deadline ...
- Replies: 4
- Views: 1831
Re: Octane Manual ... At least give us a deadline ...
+1 Needed!!!!!!!!!!!!!!!!!!!
- Sat Jan 31, 2015 5:44 pm
- Forum: Autodesk 3Ds Max
- Topic: Some question about perfume lighting
- Replies: 2
- Views: 1222
Re: Some question about perfume lighting
thanks for your reply,
yes of course, i use alpha channel ans photoshop, but for animation, it's more cmplicated
yes of course, i use alpha channel ans photoshop, but for animation, it's more cmplicated

- Sat Jan 31, 2015 4:28 pm
- Forum: Autodesk 3Ds Max
- Topic: Some question about perfume lighting
- Replies: 2
- Views: 1222
Some question about perfume lighting
Hello! ;)
I open this topic about lighting pakchsot, more precisely about lighting perfume on a black background in octane render / 3dsmax.
I have difficulty for example, to light the liquid on a back, because the light/plan reflects on the floor.
For example, on vray, we remove the floor ...
I open this topic about lighting pakchsot, more precisely about lighting perfume on a black background in octane render / 3dsmax.
I have difficulty for example, to light the liquid on a back, because the light/plan reflects on the floor.
For example, on vray, we remove the floor ...
- Sun Jan 12, 2014 7:06 pm
- Forum: Autodesk 3Ds Max
- Topic: time rendering animation
- Replies: 0
- Views: 851
time rendering animation
Hi :D ,
I come to you because I have a problem with a time rendering on a animation.
I realize now a packshot on a raspberry tart, however my first and second kinematic plane are really a long to rendering.
ex: 1000 samples path tracing so that it is clean (1h10min). :twisted:
there he has some ...
I come to you because I have a problem with a time rendering on a animation.
I realize now a packshot on a raspberry tart, however my first and second kinematic plane are really a long to rendering.
ex: 1000 samples path tracing so that it is clean (1h10min). :twisted:
there he has some ...