Testing the vertex normals (from Moi and such) - it's much better now, the polygons are shaded, but there's some kind of weird "shadow" appearing under some angles when I move the camera (see pic). It happens with both daylight and environmental lighting. Test obj attached
Minor bug: the render ...
Search found 31 matches
- Thu May 13, 2010 9:33 pm
- Forum: Development Build Releases
- Topic: Octane Render 1.022 beta2.2 RC1 available [obsolete]
- Replies: 107
- Views: 38273
- Thu May 13, 2010 9:02 pm
- Forum: Development Build Releases
- Topic: Octane Render 1.022 beta2.2 RC1 available [obsolete]
- Replies: 107
- Views: 38273
Re: Octane Render 1.022 beta2.2 RC1 available for testing
Testing the vertex normals (from Moi and such) - it's much better now, the polygons are shaded, but there's some kind of weird "shadow" appearing under some angles when I move the camera (see pic). It happens with both daylight and environmental lighting. Test obj attached
Minor bug: the render ...
Minor bug: the render ...
- Wed Apr 21, 2010 2:46 pm
- Forum: General Discussion
- Topic: thoughts on un-biased gaming engines :)
- Replies: 3
- Views: 1836
Re: thoughts on un-biased gaming engines :)
In addition to what Proupin said - I don't think there's any lack of creative output either. There are tons of books/movies/music/games/whatever being made, more than ever, and nobody has enough time to even read about it all, not to mention actually experiencing it.
I also don't believe having ...
I also don't believe having ...
- Tue Apr 20, 2010 11:14 pm
- Forum: General Discussion
- Topic: tomorrow our new stoves are coming :)
- Replies: 14
- Views: 5347
Re: tomorrow our new stoves are coming :)
If you use water cooling you could probably heat a block of houses or two!
- Tue Apr 20, 2010 10:00 am
- Forum: General Discussion
- Topic: I am ready ..
- Replies: 5
- Views: 2285
Re: I am ready ..
What kind of power supply do you use to run four GTX480 cards?
Does it dim the lights for everyone in your city when you turn it on?
Does it dim the lights for everyone in your city when you turn it on?

- Thu Apr 15, 2010 10:08 pm
- Forum: Resources and Sharing
- Topic: GTX470 benchmarks / comparison
- Replies: 198
- Views: 101481
Re: GTX470 benchmarks / comparison
Wait ... so a GTX480 is (theoretically/roughly) 3.5 times faster than my 9800GT? And GTX470 only 2.8 times faster? That doesn't seem to be particularly impressive, given how old/slow my card is and all the hype about the new fast architecture and whatnot.
- Thu Apr 15, 2010 9:03 pm
- Forum: Resources and Sharing
- Topic: GTX470 benchmarks / comparison
- Replies: 198
- Views: 101481
Re: GTX470 benchmarks / comparison
I'm getting ~0.72 MSamples/sec rendering that scene using my 9800GT. I didn't let it render to the end 'cause I want to go to bed today 

- Sun Apr 11, 2010 3:32 pm
- Forum: Works In Progress
- Topic: Animation - Bench and cg
- Replies: 29
- Views: 19664
Re: Animation - Bench and cg
What is the reason to use the whole conversion/adapter stuff and 35mm lenses?
- Sat Apr 10, 2010 4:31 pm
- Forum: Demo Version Questions & Discussion
- Topic: Private forum? Bad idea.
- Replies: 21
- Views: 15494
Re: Private forum? Bad idea.
I understand the reasons for reorganizing the forums, but I agree with cecofuli that ideally everyone should be able to see everything, with only licensed customers allowed to post in the licensed sections. This would allow the support team to handle posts with the correct priority AND allow ...
- Tue Apr 06, 2010 10:05 pm
- Forum: General Discussion
- Topic: Camera aperture control
- Replies: 27
- Views: 10963