Search found 10 matches
- Mon Nov 10, 2014 2:50 am
- Forum: DAZ Studio
- Topic: OcDS 2.1 PRE RELEASE 3rd
- Replies: 53
- Views: 20819
Re: OcDS 2.1 PRE RELEASE 3rd
I was having a problem with animations in pre release 2... then I checked the site and bam release 3rd!!! Woooo hooo!!!!! Fixed exactly what I just stumbled upon!
- Sat Nov 01, 2014 12:05 pm
- Forum: DAZ Studio
- Topic: OcDS 2.1 PRE RELEASE
- Replies: 99
- Views: 32383
Re: OcDS 2.1 PRE RELEASE
Wooohoooo! Thank you T_3!!!
- Sat Sep 06, 2014 8:58 pm
- Forum: DAZ Studio
- Topic: about the state of development
- Replies: 22
- Views: 10932
Re: about the state of development
Hey T_3,
It's cool man. You do what you got to do to keep yourself in good shape. Let's put the past behind us. Some people may be sore, but hey time goes on. We'll get the plugin when we get the plugin, and I'm sure it will be the version you want to release. Not any less than what you expect from ...
It's cool man. You do what you got to do to keep yourself in good shape. Let's put the past behind us. Some people may be sore, but hey time goes on. We'll get the plugin when we get the plugin, and I'm sure it will be the version you want to release. Not any less than what you expect from ...
- Thu Aug 07, 2014 2:44 am
- Forum: News & Announcements
- Topic: Free Plugin Upgrade Promotion Ends on 11th August
- Replies: 11
- Views: 84008
Re: Free Plugin Upgrade Promotion Ends on 11th August
I purchased a DAZ3D plugin and upgraded my Octane license to 2.0 as soon as it was released, but I can't use the free plugin upgrade because there have not been any upgrades to the Daz plugin past the current 1.2 version. Is there a way to purchase some kind of voucher that will secure an upgrade to ...
- Sun Feb 23, 2014 7:43 pm
- Forum: DAZ Studio
- Topic: "geo-craft" is the problem.
- Replies: 14
- Views: 7619
Re: "geo-craft" is the problem.
Well, as far as I know, the materials seem to be loading just fine. I did have a problem later on with some textures not being loaded, but I figured out that it must have been the number of textures present within the scene after examining the textures tab. I had too many textures present at one ...
- Sun Feb 23, 2014 6:49 pm
- Forum: DAZ Studio
- Topic: "geo-craft" is the problem.
- Replies: 14
- Views: 7619
Re: "geo-craft" is the problem.
T_3 I'm not sure what you did, but this version of the plugin seems to have fixed the problem. Rendering animations does not seem to give me the bad results anymore. You can call me a happy customer!!! Haha! But if anyone else has the problem speak up before the thread goes dead. The last thing we ...
- Thu Oct 17, 2013 2:51 am
- Forum: DAZ Studio
- Topic: "geo-craft" is the problem.
- Replies: 14
- Views: 7619
Re: "geo-craft" is the problem.
I have a quick geograft where the left arm has been replaced by a duplicate left arm that has been geografted onto the genesis figure. It should be saved with a morph that enlarges the end of the geograft arm. Please let me know if if does not load correctly for you.
- Wed Oct 16, 2013 5:36 am
- Forum: DAZ Studio
- Topic: "geo-craft" is the problem.
- Replies: 14
- Views: 7619
Re: "geo-craft" is the problem.
I've narrowed down the situation that the problem seems to happen most for me. It occurs on geografted objects that have custom morphs. Specifically morphs that change the location of polygon edges on the geografted model that are supposed to be aligned to polygon edges on the main figure for ...
- Sat Sep 28, 2013 12:46 pm
- Forum: DAZ Studio
- Topic: "geo-craft" is the problem.
- Replies: 14
- Views: 7619
Re: "geo-craft" is the problem.
I get this problem too. Has anyone found a way to fix this?
- Mon Aug 19, 2013 2:05 am
- Forum: Off Topic Forum
- Topic: Just wanted to say hello.
- Replies: 2
- Views: 1013
Just wanted to say hello.
Just bought my license and I'm excited to see more of what this renderer can do. I wish you all the best of luck in your rendering.
Also I wanted to know what kind of background I can expect from this community of users. Hobby oriented, professional designers, animators, or anything in between. You ...
Also I wanted to know what kind of background I can expect from this community of users. Hobby oriented, professional designers, animators, or anything in between. You ...