Search found 11 matches

by heinz0r
Mon Sep 08, 2014 10:05 pm
Forum: Maxon Cinema 4D
Topic: Is there no FloatImage node for the C4D plugin?
Replies: 2
Views: 1303

Re: Is there no FloatImage node for the C4D plugin?

Ah damn, I knew I just overlooked something. Thank you :)
by heinz0r
Mon Sep 08, 2014 8:41 pm
Forum: Maxon Cinema 4D
Topic: Is there no FloatImage node for the C4D plugin?
Replies: 2
Views: 1303

Is there no FloatImage node for the C4D plugin?

Hey there,

I have recently bought the C4D plugin after using the standalone version for many years and I cannot seem to find the float image/greyscale texture node. Whats the deal with that? Is the node not needed and the plugin automatically turns colour images into greyscale or is there some ...
by heinz0r
Mon May 05, 2014 1:22 pm
Forum: General Discussion
Topic: Which feature do you need the most?
Replies: 554
Views: 1241586

Re: Which feature do you need the most?

Something that is not on this list. A sss version that doesnt have to be 100% perfect but rather be approximate and fast, and if possible, usable with the direct light kernel.

The way it is now, any kind of sss is dragging render times down by a massive factor and there should be an alternative to ...
by heinz0r
Sun Feb 02, 2014 12:22 am
Forum: M is for Metaverse Gallery
Topic: Two Characters.
Replies: 10
Views: 5476

Re: Two Characters.

This looks fantastic. The Razul character is the most impressive looking elf I have seen. Love that he is not just all fairytale cutey pie looking, but instead very gritty. Way to go man!
by heinz0r
Sun May 12, 2013 9:24 pm
Forum: DAZ Studio
Topic: OcDS FIRST RENDERS - FIRST PRIDE :) post here...
Replies: 304
Views: 779829

Re: OcDS FIRST RENDERS - FIRST PRIDE :) post here...

Not my very first render (to horrible to show off) but the first renders which I consider ok with the OcDS.

catwalk.jpg

ultimate_badass_squad.jpg


I see we got a quake fan among us ;)


Something im working on.

Great image. Simple scene but very nice results with the depth of field ...
by heinz0r
Fri Jan 18, 2013 3:58 am
Forum: Works In Progress
Topic: Human head
Replies: 49
Views: 36731

Re: Human head

Seriously... why say you will share the shader settings when you dont? Please either dont say it in the first place or share it already.

I understand that not everything is 100% perfect and some parts might be missing, but thats always the case with skin shading experiments. You can always do ...
by heinz0r
Wed Sep 26, 2012 7:20 pm
Forum: News & Announcements
Topic: OctaneRender for Daz Studio - Initial Overview
Replies: 61
Views: 69216

Re: OctaneRender for Daz Studio - Initial Overview

Looking forward to the release.
by heinz0r
Tue Apr 17, 2012 4:17 pm
Forum: Development Build Releases
Topic: scattering medium scale
Replies: 3
Views: 1363

Re: scattering medium scale

Thanks, thats something better to work with than just guessing!
by heinz0r
Sat Apr 14, 2012 2:31 am
Forum: Development Build Releases
Topic: scattering medium scale
Replies: 3
Views: 1363

scattering medium scale

Hey there,

I want to know a bit about to what the default scale of 100 inside the scattering medium parameters could be related to. I know it is there to kind of even out the whole scattering effect.

So what basic item (and material), if at the right scale with pretty much default settings, would ...
by heinz0r
Thu Mar 08, 2012 10:23 am
Forum: News & Announcements
Topic: OctaneRender® for DAZ 3D Studio® beta-testers wanted
Replies: 20
Views: 29452

Re: OctaneRender® for DAZ 3D Studio® beta-testers wanted

- the more advanced user base is very protective of the reality exporter that sends Daz scenes to lux render. I have been in a few discussion on the topic of gpu rendering and seem to get very touchy on any option other than the reality exporter, and usually it has nothing to do with quality or ...

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